Multi-agent Logics with Interacting Agents Based on Linear Temporal Logic: Deciding Algorithms

Author(s):  
Vladimir Rybakov
Author(s):  
V. Rybakov

Our paper studies a logic UIALTL, which is a combination of the linear temporal logic LTL, a multi-agent logic with operation for passing knowledge via agents’ interaction, and a suggested logic based on operation of logical uncertainty. The logical operations of UIALTL also include (together with operations from LTL) operations of strong and weak until, agents’ knowledge operations, operation of knowledge via interaction, operation of logical uncertainty, the operations for environmental and global knowledge. UIALTL is defined as a set of all formulas valid at all Kripke-Hintikka like models NC. Any frame NC represents possible unbounded (in time) computation with multi-processors (parallel computational units) and agents’ channels for connections between computational units. The main aim of our paper is to determine possible ways for computation logical laws of UIALTL. Principal problems we are dealing with are decidability and the satisfiability problems for UIALTL. We find an algorithm which recognizes theorems of UIALTL (so we show that UIALTL is decidable) and solves satisfiability problem for UIALTL. As an instrument we use reduction of formulas to rules in the reduced normal form and a technique to contract models NC to special non-UIALTL-models, and, then, verification of validity these rules in models of bounded size. The paper uses standard results from non-classical logics based on Kripke-Hintikka models.


2010 ◽  
Vol 6 (1) ◽  
pp. 31-45 ◽  
Author(s):  
V. Rybakov

Our article studies logic UIALTL, which is a combination of the linear temporal logic LTL, a multi-agent logic with operation for passing knowledge via agents’ interaction, and a suggested logic based on operation of logical uncertainty. The logical operations of UIALTL also include (together with operations from LTL) operations of strong and weak until, agents’ knowledge operations, operation of knowledge via interaction, operation of logical uncertainty, the operations for environmental and global knowledge. UIALTL is defined as a set of all formulas valid at all Kripke-Hintikka like models NC. Any frame NC represents possible unbounded (in time) computation with multi-processors (parallel computational units) and agents’ channels for connections between computational units. The main aim of our article is to determine possible ways for computation logical laws of UIALTL. Principal problems we are dealing with are decidability and the satisfiability problems for UIALTL. We find an algorithm which recognizes theorems of UIALTL (so we show that UIALTL is decidable) and solves satisfiability problem for UIALTL. As an instrument we use reduction of formulas to rules in the reduced normal form and a technique to contract models NC to special non-UIALTL-models, and, then, verification of validity these rules in models of bounded size. The article uses standard results from non-classical logics based on Kripke-Hintikka models.


Automatica ◽  
2021 ◽  
Vol 130 ◽  
pp. 109723
Author(s):  
Sahar Mohajerani ◽  
Robi Malik ◽  
Andrew Wintenberg ◽  
Stéphane Lafortune ◽  
Necmiye Ozay

2020 ◽  
Vol 67 (6) ◽  
pp. 1-61
Author(s):  
Javier Esparza ◽  
Jan Křetínský ◽  
Salomon Sickert

2014 ◽  
Vol 513-517 ◽  
pp. 927-930
Author(s):  
Zhi Cheng Wen ◽  
Zhi Gang Chen

Object-Z, an extension to formal specification language Z, is good for describing large scale Object-Oriented software specification. While Object-Z has found application in a number of areas, its utility is limited by its inability to specify continuous variables and real-time constraints. Linear temporal logic can describe real-time system, but it can not deal with time variables well and also can not describe formal specification modularly. This paper extends linear temporal logic with clocks (LTLC) and presents an approach to adding linear temporal logic with clocks to Object-Z. Extended Object-Z with LTLC, a modular formal specification language, is a minimum extension of the syntax and semantics of Object-Z. The main advantage of this extension lies in that it is convenient to describe and verify the complex real-time software specification.


2021 ◽  
Vol 17 (3) ◽  
pp. 88-99
Author(s):  
Roderic A. Girle

Three foundational principles are introduced: intelligent systems such as those that would pass the Turing test should display multi-agent or interactional intelligence; multi-agent systems should be based on conceptual structures common to all interacting agents, machine and human; and multi-agent systems should have an underlying interactional logic such as dialogue logic. In particular, a multi-agent rather than an orthodox analysis of the key concepts of knowledge and belief is discussed. The contrast that matters is the difference between the different questions and answers about the support for claims to know and claims to believe. A simple multi-agent system based on dialogue theory which provides for such a difference is set out.


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