QEM-Based Mesh Simplification with Effective Feature-Preserving

Author(s):  
Wei Lu ◽  
Dinghao Zeng ◽  
Jingui Pan
2009 ◽  
Vol 32 (2) ◽  
pp. 203-212 ◽  
Author(s):  
Yuan-Feng ZHOU ◽  
Cai-Ming ZHANG ◽  
Ping HE

2012 ◽  
Vol 263-266 ◽  
pp. 2320-2323 ◽  
Author(s):  
Ying Gao ◽  
Rui Zhao Wang ◽  
Jue Yuan

Based on interest point detection, a feature preserving mesh simplification algorithm is proposed. The Harris operator values of all vertices in the mesh were computed firstly. On the base of Garland’s simplification algorithm, we combine the Harris operator value with quadric error metric and change the order of edge collapsing in the simplification. The experimental results show that the proposed algorithm is effective and feature preserving.


2019 ◽  
Vol 27 (4) ◽  
pp. 971-983
Author(s):  
曹增欢 CAO Zeng-huan ◽  
黄常标 HUANG Chang-biao ◽  
郑 红 ZHENG hong

2019 ◽  
Vol 2019 ◽  
pp. 1-12 ◽  
Author(s):  
Yongzhi Wang ◽  
Jianwen Zheng ◽  
Hui Wang

To avoid excessive details, thus omitting less important content, of three-dimensional (3D) geometric models, this study proposes a fast mesh simplification method based on an energy-operator for 3D geometric models with salient feature-preserving efficiency. The energy-operator can evaluate the smoothness and complexity of the regional mesh in 3D models. Accordingly, it can be directly used to simultaneously reduce the candidate triangle and its three neighboring triangles. The proposed method can dramatically collapse the excessive details in relatively smooth areas and preserve more important salient features during the simplification process. It can also maintain a trade-off between time efficiency and salient feature-preserving accuracy. The effectiveness and efficiency of the new method are demonstrated by comparing it with OpenMesh, which is considered the most popular mesh operation software and is capable of achieving accurate mesh simplification models. The new mesh simplification method based on the energy-operator can provide accurate and concise models for interactive 3D rendering, calculating, simulating, and analyzing.


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