A Genetic Programming Classifier Design Approach for Cell Images

Author(s):  
Aydın Akyol ◽  
Yusuf Yaslan ◽  
Osman Kaan Erol
2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Rongxin Zhan ◽  
Jinhui Zhang ◽  
Zihua Cui ◽  
Jin Peng ◽  
Dongni Li

In current environments, production systems need the ability of quick response to face the volatile markets. Seru production systems, as a new mode of the production system, have the advantages of quick response, high flexibility, and high efficiency. Seru scheduling, which refers to constructing serus with an exact sequence in limited workspace, is an important decision problem in the operational management of seru production systems and can reflect the reconfiguration nature of seru production systems. This study investigates a seru scheduling problem with resource conflicts, whose objective is to minimize the makespan. An automatic heuristic design approach that combines a genetic programming algorithm and structure similarity-based operators is proposed. Comparative experiments are conducted with human-made rules, basic genetic programming, genetic programming-based algorithm, and with some state-of-the-art scheduling algorithms. The results show the effectiveness and efficiency of the proposed algorithm.


1991 ◽  
Vol 24 (9) ◽  
pp. 871-877
Author(s):  
Flemming Barlach

Author(s):  
Jelle VAN DIJK ◽  
Jonne VAN BELLE ◽  
Wouter EGGINK

The combined philosophy and design approach called Philosophy-through-Design (PtD) is proposed using an exemplary project about being-in-the-world in the digital age. PtD is a practical way to do philosophy through designing interventions, and involves various people in the exploration of philosophical concepts. It stems from the overlapping questions found in philosophy and design regarding human-technology interaction. By intertwining both, they benefit from describing, understanding and proposing human-technology interactions to unfold new questions and perspectives. In the exemplary project, being-in-the-world refers to a way of being that is embodied, active, open-ended and situational, based on the phenomenological and embodied theories of Tim Ingold. This concept questions what it means to be human in the digital age and how our lives with technology are built. The first results show the process of weaving together observation, creation and reflection, which presents Philosophy-through-Design as a promising method for designers to practice a tangible philosophy.


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