Topological Graph Matching Based Dot Pattern Recognition Scheme for Smart Book

Author(s):  
Jae Youn Shim ◽  
Seong-Whan Kim
2013 ◽  
pp. 363-380
Author(s):  
Horst Bunke ◽  
Kaspar Riesen

The domain of graphs contains only little mathematical structure. That is, most of the basic mathematical operations, actually required by many standard computer vision and pattern recognition algorithms, are not available for graphs. One of the few mathematical concepts that has been successfully transferred from the vector space to the graph domain is distance computation between graphs, commonly referred to as graph matching. Yet, distance-based pattern recognition is basically limited to nearest-neighbor classification. The present chapter reviews a novel approach for graph embedding in vector spaces built upon the concept of graph matching. The key-idea of the proposed embedding method is to use the distances of an input graph to a number of training graphs, termed prototypes, as vectorial description of the graph. That is, all graph matching procedures proposed in the literature during the last decades can be employed in this embedding framework. The rationale for such a graph embedding is to bridge the gap between the high representational power and flexibility of graphs and the large amount of algorithms available for object representations in terms of feature vectors. Hence, the proposed framework can be considered a contribution towards unifying the domains of structural and statistical pattern recognition.


1995 ◽  
Vol 28 (7) ◽  
pp. 997-1009 ◽  
Author(s):  
P.N. Suganthan ◽  
E.K. Teoh ◽  
D.P. Mital

Author(s):  
Horst Bunke ◽  
Kaspar Riesen

The domain of graphs contains only little mathematical structure. That is, most of the basic mathematical operations, actually required by many standard computer vision and pattern recognition algorithms, are not available for graphs. One of the few mathematical concepts that has been successfully transferred from the vector space to the graph domain is distance computation between graphs, commonly referred to as graph matching. Yet, distance-based pattern recognition is basically limited to nearest-neighbor classification. The present chapter reviews a novel approach for graph embedding in vector spaces built upon the concept of graph matching. The key-idea of the proposed embedding method is to use the distances of an input graph to a number of training graphs, termed prototypes, as vectorial description of the graph. That is, all graph matching procedures proposed in the literature during the last decades can be employed in this embedding framework. The rationale for such a graph embedding is to bridge the gap between the high representational power and flexibility of graphs and the large amount of algorithms available for object representations in terms of feature vectors. Hence, the proposed framework can be considered a contribution towards unifying the domains of structural and statistical pattern recognition.


Author(s):  
R. Abele ◽  
J.-L. Damoiseaux ◽  
D. Fronte ◽  
P.-Y. Liardet ◽  
J.-M. Boi ◽  
...  

Author(s):  
PASQUALE FOGGIA ◽  
GENNARO PERCANNELLA ◽  
MARIO VENTO

In this paper, we examine the main advances registered in the last ten years in Pattern Recognition methodologies based on graph matching and related techniques, analyzing more than 180 papers; the aim is to provide a systematic framework presenting the recent history and the current developments. This is made by introducing a categorization of graph-based techniques and reporting, for each class, the main contributions and the most outstanding research results.


Author(s):  
Xiang Bai ◽  
Chunyuan Li ◽  
Xingwei Yang ◽  
Longin Jan Latecki

Skeleton- is well-known to be superior to contour-based representation when shapes have large nonlinear variability, especially articulation. However, approaches to shape similarity based on skeletons suffer from the instability of skeletons, and matching of skeleton graphs is still an open problem. To deal with this problem for shape retrieval, the authors first propose to match skeleton graphs by comparing the geodesic paths between skeleton endpoints. In contrast to typical tree or graph matching methods, they do not explicitly consider the topological graph structure. Their approach is motivated by the fact that visually similar skeleton graphs may have completely different topological structures, while the paths between their end nodes still remain similar. The proposed comparison of geodesic paths between endpoints of skeleton graphs yields correct matching results in such cases. The experimental results demonstrate that the method is able to produce correct results in the presence of articulations, stretching, and contour deformations. The authors also utilize the geodesic skeleton paths for shape classification. Similar to shape retrieval, direct graph matching algorithms like graph edit distance have great difficulties with the instability of the skeleton graph structure. In contrast, the representation based on skeleton paths remains stable. Therefore, a simple Bayesian classifier is able to obtain excellent shape classification results.


Author(s):  
D. CONTE ◽  
P. FOGGIA ◽  
C. SANSONE ◽  
M. VENTO

A recent paper posed the question: "Graph Matching: What are we really talking about?". Far from providing a definite answer to that question, in this paper we will try to characterize the role that graphs play within the Pattern Recognition field. To this aim two taxonomies are presented and discussed. The first includes almost all the graph matching algorithms proposed from the late seventies, and describes the different classes of algorithms. The second taxonomy considers the types of common applications of graph-based techniques in the Pattern Recognition and Machine Vision field.


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