scholarly journals Corrigendum to “Interactive real-time physics: An intuitive approach to form-finding and structural analysis for design and education” [Computer-Aided Design 61 (2015) 32–41]

2018 ◽  
Vol 94 ◽  
pp. 41
Author(s):  
Gennaro Senatore ◽  
Daniel Piker
2013 ◽  
Vol 328 ◽  
pp. 149-153
Author(s):  
Zhi Hui Dong ◽  
Duan Feng Han ◽  
Li Hao Yuan

Based on NURBS algorithm, this paper processes and renders curved hull in OpenGL platform, and applies Tree-Structure to manage all the real-time geometric data. And what is more, extend the functions into curved ratio check, the model's parameter adjustment and output etc. At last, results of instances will be given to illuminate the effects.


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