scholarly journals Block designs and graph theory

1966 ◽  
Vol 1 (1) ◽  
pp. 132-148 ◽  
Author(s):  
Jane W. Di Paola
Keyword(s):  
1961 ◽  
Vol 13 ◽  
pp. 110-128 ◽  
Author(s):  
A. J. Hoffman ◽  
Moses Richardson

In this paper, we define and begin the study of an extensive family of simple n-person games based in a natural way on block designs, and hitherto for the most part unexplored except for the finite projective games (13). They should serve at least as a proving ground for conjectures about simple games. It is shown that many of these games are not strong and that many do not possess main simple solutions. In other cases, it is shown that they have no equitable main simple solution, that is, one in which the main simple vector has equal components. On the other hand, the even-dimensional finite projective games PG(2s, pn) with s > 1 possess equitable main simple solutions, although they are not strong either. These results are obtained by means of the study of the possible blocking coalitions. Interpretations in terms of graph theory, network flows, and linear programming are discusssed, as well as k-stability, automorphism groups, and some unsolved problems.


Author(s):  
Robin Wilson

Combinatorics is the branch of mathematics concerned with selecting, arranging, and listing or counting collections of objects. Dating back some 3000 years, and initially consisting mainly of the study of permutations and combinations, its scope has broadened to include topics such as graph theory, partitions of numbers, block designs, design of codes, and latin squares. Combinatorics: A Very Short Introduction provides an overview of the field and its applications in mathematics and computer theory, considering problems from the shortest routes covering certain stops to the minimum number of colours needed to draw a map with different colours for neighbouring countries.


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