Acquisition of Phonology

1988 ◽  
Vol 9 ◽  
pp. 23-41 ◽  
Author(s):  
Björn Hammarberg

It is quite evident that the study of phonological issues within second language acquisition [SLA] research has been vitalized in recent years and is attracting wider interest today than it did a decade ago. This can be seen in the major journals in the field, and also in the fact that compensive anthologies solely devoted to the phonological domain of SLA research have begun to appear (Ioup and Weinberger 1987, James and Leather 1987). Since this review is intended to concentrate on works from the last few years (mostly from 1986 on), it is worth pointing out that this period does not in itself mark a radical shift or reorientation towards new research issues. Rather, it is mainly a continuation of topics that originated a few years back, and a consolidation of a field of research which is gradually becoming more established.

Author(s):  
Daniel H. Dixon ◽  
MaryAnn Christison

The purpose of this chapter is twofold (1) to review the benefits of online videogames for promoting second language acquisition (SLA), specifically massive multiplayer online role-playing games (MMORPGs) and (2) to present new research that seeks to explain why and how MMORPGs may be beneficial. The findings from the research indicate that MMORPGs are beneficial to SLA primarily because they provide opportunities for interaction in the target language through participation in collaborative problem solving tasks. The results of the research presented in this chapter show (1) that the requirements of input and output for successful gaming allow for a type of interaction in which the focus on language form leads to modified-output, (2) that players have opportunities to negotiate input as a means of completing in-game tasks, and (3) that in-game tasks are similar to instructional tasks that are believed to be beneficial for SLA in the context of a classroom.


1978 ◽  
Vol 62 (8) ◽  
pp. 436
Author(s):  
Michel Paradis ◽  
William C. Ritchie

1999 ◽  
Vol 21 (4) ◽  
pp. 621-633 ◽  
Author(s):  
William O'Grady

The field of language acquisition is divided over the question of whether the inborn mechanisms underlying linguistic development include actual grammatical categories and principles or are of a more general character. Recent proposals suggest a possible convergence of views on this matter, with implications for the study of both first language acquisition and second language learning. This paper explores this possibility by examining the evolution of grammatical nativism with particular emphasis on a radical shift in the generality of the inborn principles that have been posited in recent work. The nature and implications of this shift are illustrated with the help of developmental data involving gap-containing structures in first and second language acquisition.


Author(s):  
Yan Shi

The article briefly reviews the context-based view of the case-based reasoning mechanism and second language acquisition theories, and analyzes the feasibility of the application of CBR in bilingual context knowledge representation. Based on this, it proposes bilingualism. The computational model, algorithm and general implementation process of the system for contextual knowledge representation CBR system is a preliminary exploration of the application of machine learning and artificial intelligence theory in the study of second language acquisition theory. It is intended to provide a second language acquisition study to the new research methods and perspectives.


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