Distribution of the North American Indians

1888 ◽  
Vol 25 (650supp) ◽  
pp. 10389-10390
1885 ◽  
Vol 2 (3) ◽  
pp. 293-301
Author(s):  
Wm. Marshall Venning

John Eliot, long known as ‘the apostle of the North-American Red Men,’ and other Englishmen early in the seventeenth century, laboured to preach the gospel of Jesus Christ to the heathen natives of New England in their own Indian language, and in doing so, found it necessary to carry on civilisation with religion, and to instruct them in some of the arts of life. Their writings, and more particularly some of the tracts known as the ‘Eliot Tracts,’ aroused so much interest in London that the needs of the Indians of New England were brought before Parliament, and on July 27, 1649, an Act or Ordinance was passed with this title :—‘A Corporation for the Promoting and Propagating the Gospel of Jesus Christ in New England.’


2016 ◽  
Vol 10 (1) ◽  
pp. 17-31 ◽  
Author(s):  
Philip M. Winkelman

Abstract The ways new games typically develop might be viewed as a continuum ranging from very gradual “evolution” based on mutations introduced to a single progenitor during play or recall, to sudden “intelligent design” based on a purposeful and original combination — or even invention — of ludemes independent of any particular lines of transmission. This paper argues that two proprietary 20th-century games, C.A. Neves’s Fang den Hut! and Lizzie Magie’s The Landlord’s Game, were developed in a different way, a bit outside the typical continuum. It analyzes the games’ general typologies, and specific ludemes, concluding that both games are modern adaptations of traditional Native American games encountered, not through play or even contact with players, but through the seminal ethnographic publications of Stewart Culin. Specifically, Fang den Hut! derives from Boolik via Games of the North American Indians, and The Landlord’s Game derives from Zohn Ahl via Chess and Playing-Cards.


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