The visual arts

2021 ◽  
pp. 121-170
Author(s):  
Steven Brown

The visual arts, as compared to the performing arts, are defined by their static nature as fixed objects. However, visual art objects often have a ‘dual static/dynamic’ nature that allows them to convey a sense of both motion and emotion, especially when they depict human models. As a result, such objects appear to viewers as frozen snapshots of ongoing actions or gestures. The most art-specific process for the visual arts is the production of two-dimensional images. Compared with the production of three-dimensional objects, two-dimensional images require a dimensional reduction in order to create a flattened representation of a scene on a surface. Drawing is thus the ultimate visual arts activity.

2020 ◽  
Vol 12 (2) ◽  
pp. 398-412
Author(s):  
Nia Safitri ◽  
Sri Hartatik ◽  
Nafiah Nafiah ◽  
Muhammad Thamrin Hidayat

This study aims to determine the profile of visual student skills in imaginative two-dimensional drawing. This study uses a qualitative method. The subjects of this study were students of Class IIA at SDN Jemur Wonosari 1/417 Surabaya, which were categorized based on learning styles. The instrument used to collect data in the form of a checklist of learning styles, documentation and interviews. Based on the results of imaginative drawing show subjects with visual learning styles are able to draw two-dimensional imaginative by using the elements of lines and colors well. The visual subject in the picture is already able to use straight lines, curved lines and zig-zag lines. The visual subject has also been able to project three-dimensional objects into two-dimensional images. Visual subjects look a lot using colors in drawing. The combination of primary, secondary and tertiary colors. In images, the dominant color used by visual subjects is primary colours. It can be concluded that children with visual learning styles have the characteristics of being neat, orderly, thorough and concerned with appearance, so this is in line with the results of images that look neat, harmonious and realistic.


2002 ◽  
Vol 144 (2) ◽  
pp. 262-267 ◽  
Author(s):  
David A. Westwood ◽  
James Danckert ◽  
Philip Servos ◽  
Melvyn A. Goodale

2003 ◽  
Vol 11 (1) ◽  
pp. 12-17 ◽  
Author(s):  
John M. Basgen

Many us who use microscopes are interested in the internal structure or components of three-dimensional objects. Often we must section these objects to observe these internal components. For many years, microtomes have been used to make physical sections, but in recent years confocal microscopes, MR imaging, CT scanners, and even standard optical microscopes have been used to obtain “optical” sections. Two-dimensional images of these different types of sections can be used to extract three-dimensional quantitative information about the objects and their internal components, The sectioning process reduces the observed dimensions of the object and components. With apologies to Rene Magritte, the structure portrayed in Figure 1 is not a three-dimensional glomerulus but a two-dimensional profile of a glomerulus. In most cases, interest is on the structure of the three-dimensional object and not the structure in the two-dimensional image. Thus, care must be taken when obtaining and interpreting data from two-dimensional images.


2017 ◽  
Vol 5 (1) ◽  
pp. 1-14 ◽  
Author(s):  
Denise Wilding ◽  
Clare Rowan ◽  
Bill Maurer ◽  
Denise Schmandt-Besserat ◽  
Denise Wilding ◽  
...  

In her foundational study of Neolithic clay tokens, the renowned archaeologist Denise Schmandt-Besserat identified that different token shapes represented different goods and were used in accounting and distribution. When these tokens came to be stored in sealed clay envelopes (likely representing a debt), each token was impressed on the outside of the envelope before being placed inside (thus allowing people to see quickly what was within). Three-dimensional objects were thus reduced to two-dimensional representations, the first form of writing (and contributing to cuneiform script). These clay envelopes in turn developed into pictographic tablets; here each token did not have to be impressed into the clay in a 'one, one, one' system, but instead quantity was indicated by a numerical symbol - abstract number was born. Much of Schmandt-Besserat’s work can be found online at https://sites.utexas.edu/dsb/. Her book ‘How Writing Came About’ was listed by American Scientist magazine as one of the 100 books that shaped science in the 20th century, and she remains an active expert on all things ‘token’.


1998 ◽  
Vol 55 (spe) ◽  
pp. 39-45 ◽  
Author(s):  
Y. Sako ◽  
K. Fujimura ◽  
M.B. McDonald ◽  
D. James

Seed analysts need to identify seeds, and seed catalogs are used as a reference to accomplish this task. Conventional seed catalogs supply two-dimensional photographs and hand-drawn diagrams. In this study, a new, three-dimensional representation of seeds is developed to supplement these traditional photographs and drawings. QuickTime VR is a promising method for viewing three-dimensional objects on a computer screen. It permits manipulation of an object by rotating and viewing it from any pre-specified angle at an interactive speed, allowing the viewer the sense of examining a hand-held object. In this study, QuickTime VR object movies of seeds were created as interactive "movies" of seeds that can be rotated and scaled to give the viewer the sensation of examining actual seeds. This approach allows the examination of virtual seeds from any angle, permitting more accurate identification of seeds by seed analysts.


1990 ◽  
Vol 26 (Supplement) ◽  
pp. 248-249
Author(s):  
Am CHO ◽  
Kageyu NORO ◽  
Shinya KOSHIE ◽  
Atsuko HONDO ◽  
Sakae YAMAMOTO

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