An efficient reinforcement learning algorithm for continuous actions

Author(s):  
Fu Bo ◽  
Chen Xin ◽  
He Yong ◽  
Wu Min
2021 ◽  
Vol 40 (1) ◽  
pp. 349-361
Author(s):  
Junior Costa de Jesus ◽  
Jair Augusto Bottega ◽  
Marco Antonio de Souza Leite Cuadros ◽  
Daniel Fernando Tello Gamarra

This article describes the use of the Deep Deterministic Policy Gradient network, a deep reinforcement learning algorithm, for mobile robot navigation. The neural network structure has as inputs laser range findings, angular and linear velocities of the robot, and position and orientation of the mobile robot with respect to a goal position. The outputs of the network will be the angular and linear velocities used as control signals for the robot. The experiments demonstrated that deep reinforcement learning’s techniques that uses continuous actions, are efficient for decision-making in a mobile robot. Nevertheless, the design of the reward functions constitutes an important issue in the performance of deep reinforcement learning algorithms. In order to show the performance of the Deep Reinforcement Learning algorithm, we have applied successfully the proposed architecture in simulated environments and in experiments with a real robot.


2021 ◽  
Vol 54 (3-4) ◽  
pp. 417-428
Author(s):  
Yanyan Dai ◽  
KiDong Lee ◽  
SukGyu Lee

For real applications, rotary inverted pendulum systems have been known as the basic model in nonlinear control systems. If researchers have no deep understanding of control, it is difficult to control a rotary inverted pendulum platform using classic control engineering models, as shown in section 2.1. Therefore, without classic control theory, this paper controls the platform by training and testing reinforcement learning algorithm. Many recent achievements in reinforcement learning (RL) have become possible, but there is a lack of research to quickly test high-frequency RL algorithms using real hardware environment. In this paper, we propose a real-time Hardware-in-the-loop (HIL) control system to train and test the deep reinforcement learning algorithm from simulation to real hardware implementation. The Double Deep Q-Network (DDQN) with prioritized experience replay reinforcement learning algorithm, without a deep understanding of classical control engineering, is used to implement the agent. For the real experiment, to swing up the rotary inverted pendulum and make the pendulum smoothly move, we define 21 actions to swing up and balance the pendulum. Comparing Deep Q-Network (DQN), the DDQN with prioritized experience replay algorithm removes the overestimate of Q value and decreases the training time. Finally, this paper shows the experiment results with comparisons of classic control theory and different reinforcement learning algorithms.


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