Work In Progress: College Faculty Development - Systems Engineering and the West Point Way

Author(s):  
Ernest Wong ◽  
Jason Wolter ◽  
Timothy Trainor
2020 ◽  
Author(s):  
Timothy Trainor ◽  
Daniel McCarthy ◽  
Michael Kwinn

2002 ◽  
Vol 12 (1) ◽  
pp. 211-217 ◽  
Author(s):  
LTC Michael J. Kwinn ◽  
Lt Col Edward A. Pohl ◽  
COL Michael L. McGinnis ◽  
William B. Carlton

Author(s):  
Hubert E. Brogden ◽  
Laverne K. Burke ◽  
Eli Frankfeldt
Keyword(s):  

Grand Street ◽  
1989 ◽  
Vol 8 (4) ◽  
pp. 196
Author(s):  
Suzanne Gardinier
Keyword(s):  

2012 ◽  
pp. 149-160
Author(s):  
Linda W. Wood

Higher education institutions are constantly challenged with the task of educating a technology savvy generation of students. Colleges must be able and ready to meet the needs of these digital-age students. What are the perceptions of college faculty of using virtual world technology as a teaching tool in the classroom? The purpose of this chapter is to explore how virtual world environments can be used as a faculty development tool in order to encourage the use of virtual worlds as a teaching tool in the classroom. This chapter references research from a mixed methods study exploring college faculty perceptions of the adoption of virtual world technology into the classroom, which in turn, provides insight to the willingness of higher education faculty to adopt this type of technology. In addition, the final section of the chapter includes a suggested guide on how to create a virtual world faculty development workshop based in Linden Lab’s Second Life.


1951 ◽  
Vol 1951 (1) ◽  
pp. i-11 ◽  
Author(s):  
John W. French
Keyword(s):  

1985 ◽  
Vol 49 (2) ◽  
pp. 57
Author(s):  
Richard P. Hansen
Keyword(s):  

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