An Efficient Radiosity Approach for Realistic Image Synthesis

1986 ◽  
Vol 6 (3) ◽  
pp. 26-35 ◽  
Author(s):  
Michael Cohen ◽  
Donald Greenberg ◽  
David Immel ◽  
Philip Brock
2009 ◽  
Author(s):  
Changbo Wang ◽  
Zhuopeng Zhang ◽  
Hongyan Quan ◽  
Zhangye Wang ◽  
Lin Wei

2014 ◽  
Vol 998-999 ◽  
pp. 806-813
Author(s):  
Jian Wang ◽  
Qing Xu

Realistic image synthesis technology is an important part in computer graphics. Monte Carlo based light simulation methods, such as Monte Carlo path tracing, can deal with complex lighting computations for complex scenes, in the field of realistic image synthesis. Unfortunately, if the samples taken for each pixel are not enough, the generated images have a lot of random noise. Adaptive sampling is attractive to reduce image noise. This paper proposes a new GH-distance based adaptive sampling algorithm. Experimental results show that the method can perform better than other similar ones.


2012 ◽  
Vol 31 (2pt3) ◽  
pp. 545-554 ◽  
Author(s):  
Robert Herzog ◽  
Martin Čadík ◽  
Tunç O. Aydčin ◽  
Kwang In Kim ◽  
Karol Myszkowski ◽  
...  

Author(s):  
Andrey Zhdanov ◽  
Dmitry Zhdanov ◽  
Vladimir Galaktionov

1990 ◽  
Vol 1 (1) ◽  
pp. 26-32 ◽  
Author(s):  
Welton Becket ◽  
Norman I. Badler

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