The Analysis on Support Degree of Mission and Task of Weapon System of Systems*

Author(s):  
Qingsong Zhao ◽  
Weitao Hu ◽  
Boyuan Xia
2020 ◽  
Author(s):  
Hao Chen ◽  
Ruihua Wang ◽  
Jiajia Wang ◽  
Zhou Yang ◽  
Chang Zhao

2014 ◽  
Vol 527 ◽  
pp. 306-310
Author(s):  
Zhi Fei Li ◽  
Zi Mo Li ◽  
Feng Yang ◽  
Yi Fan Zhu

It is an urgently problem to be solved that how to test a weapon system-of-systems capabilities in a joint operational context. Firstly, based on the capability assessment of weapon system-of-systems, a procedure of weapon system-of-systems capabilities evaluation strategies design space is proposed. Secondly, supported by agent-based simulation tools, an exploratory analysis example is given which uses the fractional factorial design and stepwise regression fit. This paper makes a better try on the measures selected of the system-of-systems capabilities in the early period of weapon equipment acquisition.


2010 ◽  
Vol 2010 ◽  
pp. 1-8 ◽  
Author(s):  
Troy D. Kelley ◽  
Lyle N. Long

Generalized intelligence is much more difficult than originally anticipated when Artificial Intelligence (AI) was first introduced in the early 1960s. Deep Blue, the chess playing supercomputer, was developed to defeat the top rated human chess player and successfully did so by defeating Gary Kasporov in 1997. However, Deep Blue only played chess; it did not play checkers, or any other games. Other examples of AI programs which learned and played games were successful at specific tasks, but generalizing the learned behavior to other domains was not attempted. So the question remains: Why is generalized intelligence so difficult? If complex tasks require a significant amount of development, time and task generalization is not easily accomplished, then a significant amount of effort is going to be required to develop an intelligent system. This approach will require a system of systems approach that uses many AI techniques: neural networks, fuzzy logic, and cognitive architectures.


2014 ◽  
Vol 926-930 ◽  
pp. 3806-3811 ◽  
Author(s):  
Shu Teng Zhang ◽  
Ya Jie Dou ◽  
Qing Song Zhao

The capability planning is a fundamental task when designing a Weapon System of Systems (WSOS). Uncertainties exist when building WSOS. It is difficult to select the most appropriate alternatives under the background of system operations. The programming of capability of WSOS is a multi-criteria decision-making problem. To resolve this problem, a scenario-based multi-criteria decision-making methodology is proposed. Scenario describes the future situation may occur, and also presents the uncertainty of reality. In this paper, scenario was modeled by the key variables in which experts and stakeholders are interested. TOPSIS was also improved based on multiple scenarios. Finally, the method is validated by an example of armored weapon systems.


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