TrackingExpert: A Versatile Tracking Toolbox for Augmented Reality

Author(s):  
Rafael Radkowski ◽  
Timothy Garrett ◽  
Jarid Ingebrand ◽  
David Wehr

This paper presents a toolbox for rigid object tracking with a focus on augmented reality applications. Augmented reality relies on tracking to superimpose virtual objects on physical objects. Object tracking is usually based on registration and pose estimation techniques. Many different approaches have already been introduced. Our research focuses on tracking for application areas such as assembly assistance and the most promising candidate is rigid object tracking based on point cloud registration. Our work advances the robustness of point cloud-based tracking as well as the performance. One product of our research is our tracking tool TrackingExpert, which integrates all our research outcomes into one versatile software package. This paper introduces TrackingExpert covering functional areas such as the registration, visualizations, and experiment support. We also highlight several aspects which facilitate data analysis and ease our research.

Author(s):  
Francely Franco Bermudez ◽  
Christian Santana Diaz ◽  
Sheneeka Ward ◽  
Rafael Radkowski ◽  
Timothy Garrett ◽  
...  

This paper presents a comparison of natural feature descriptors for rigid object tracking for augmented reality (AR) applications. AR relies on object tracking in order to identify a physical object and to superimpose virtual object on an object. Natural feature tracking (NFT) is one approach for computer vision-based object tracking. NFT utilizes interest points of a physcial object, represents them as descriptors, and matches the descriptors against reference descriptors in order to identify a phsical object to track. In this research, we investigate four different natural feature descriptors (SIFT, SURF, FREAK, ORB) and their capability to track rigid objects. Rigid objects need robust descriptors since they need to describe the objects in a 3D space. AR applications are also real-time application, thus, fast feature matching is mandatory. FREAK and ORB are binary descriptors, which promise a higher performance in comparison to SIFT and SURF. We deployed a test in which we match feature descriptors to artificial rigid objects. The results indicate that the SIFT descriptor is the most promising solution in our addressed domain, AR-based assembly training.


2012 ◽  
Vol 2012 ◽  
pp. 1-15
Author(s):  
F. Ababsa ◽  
I. Zendjebil ◽  
J.-Y. Didier ◽  
M. Mallem

Augmented Reality (AR) aims at enhancing our the real world, by adding fictitious elements that are not perceptible naturally such as: computer-generated images, virtual objects, texts, symbols, graphics, sounds, and smells. The quality of the real/virtual registration depends mainly on the accuracy of the 3D camera pose estimation. In this paper, we present an original real-time localization system for outdoor AR which combines three heterogeneous sensors: a camera, a GPS, and an inertial sensor. The proposed system is subdivided into two modules: the main module is vision based; it estimates the user’s location using a markerless tracking method. When the visual tracking fails, the system switches automatically to the secondary localization module composed of the GPS and the inertial sensor.


Author(s):  
Rafael Radkowski

This paper introduces a 3D object tracking method for an augmented reality (AR) assembly assistance application. The tracking method relies on point clouds; it uses 3D feature descriptors and point cloud matching with the iterative closest points (ICP) algorithm. The feature descriptors identify an object in a point cloud; ICP align a reference object with this point cloud. The challenge is to achieve high fidelity while maintaining camera frame rates. The point cloud and reference object sampling density are one of the key factors to meet this challenge. In this research, three-point sampling methods and two-point cloud search algorithms were compared to assess their fidelity when tracking typical products of mechanical engineering. The results indicate that a uniform sampling maintains the best fidelity at camera frame rates.


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