camera pose
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2021 ◽  
Vol 104 (1) ◽  
Author(s):  
Loris Roveda ◽  
Marco Maroni ◽  
Lorenzo Mazzuchelli ◽  
Loris Praolini ◽  
Asad Ali Shahid ◽  
...  

2021 ◽  
Vol 2021 ◽  
pp. 1-12
Author(s):  
Weihua Zhang ◽  
Yufeng Jia

To improve the effect of modern art design, this study presents a camera pose estimation algorithm based on the least feature points of quaternion. Moreover, this study detects and matches the feature points of the camera image and establishes a system of formulas through the rigid constraints of the feature points, thereby constructing an eigenvalue problem to solve the camera pose. In addition, this study combines artificial intelligence technology to construct the modern art interactive design system and structure the system function structure. Finally, this study analyzes the logical structure and spatial structure of the system and uses the design to analyze the performance of the modern art interaction design model proposed in this study. Through experimental research, it can be known that the modern art interactive design system based on artificial intelligence technology proposed in this study can basically meet the artistic design needs of the new media era.


2021 ◽  
Vol 106 ◽  
pp. 104488
Author(s):  
Tianhao Gu ◽  
Zhe Wang ◽  
Ziqiu Chi ◽  
Yiwen Zhu ◽  
Wenli Du

2021 ◽  
Vol 34 (1) ◽  
Author(s):  
Peng Jin ◽  
Shaoli Liu ◽  
Jianhua Liu ◽  
Hao Huang ◽  
Linlin Yang ◽  
...  

AbstractIn recent years, addressing ill-posed problems by leveraging prior knowledge contained in databases on learning techniques has gained much attention. In this paper, we focus on complete three-dimensional (3D) point cloud reconstruction based on a single red-green-blue (RGB) image, a task that cannot be approached using classical reconstruction techniques. For this purpose, we used an encoder-decoder framework to encode the RGB information in latent space, and to predict the 3D structure of the considered object from different viewpoints. The individual predictions are combined to yield a common representation that is used in a module combining camera pose estimation and rendering, thereby achieving differentiability with respect to imaging process and the camera pose, and optimization of the two-dimensional prediction error of novel viewpoints. Thus, our method allows end-to-end training and does not require supervision based on additional ground-truth (GT) mask annotations or ground-truth camera pose annotations. Our evaluation of synthetic and real-world data demonstrates the robustness of our approach to appearance changes and self-occlusions, through outperformance of current state-of-the-art methods in terms of accuracy, density, and model completeness.


2021 ◽  
Vol 11 (17) ◽  
pp. 8047
Author(s):  
Dongkyu Lee ◽  
Wee Peng Tay ◽  
Seok-Cheol Kee

In this work, a study was carried out to estimate a look-up table (LUT) that converts a camera image plane to a birds eye view (BEV) plane using a single camera. The traditional camera pose estimation fields require high costs in researching and manufacturing autonomous vehicles for the future and may require pre-configured infra. This paper proposes an autonomous vehicle driving camera calibration system that is low cost and utilizes low infra. A network that outputs an image in the form of an LUT that converts the image into a BEV by estimating the camera pose under urban road driving conditions using a single camera was studied. We propose a network that predicts human-like poses from a single image. We collected synthetic data using a simulator, made BEV and LUT as ground truth, and utilized the proposed network and ground truth to train pose estimation function. In the progress, it predicts the pose by deciphering the semantic segmentation feature and increases its performance by attaching a layer that handles the overall direction of the network. The network outputs camera angle (roll/pitch/yaw) on the 3D coordinate system so that the user can monitor learning. Since the network's output is a LUT, there is no need for additional calculation, and real-time performance is improved.


2021 ◽  
pp. 13-38
Author(s):  
Bryan L. Witt ◽  
J. Justin Wilbanks ◽  
Brian C. Owens ◽  
Daniel P. Rohe

Entropy ◽  
2021 ◽  
Vol 23 (8) ◽  
pp. 1024
Author(s):  
Luanyuan Dai ◽  
Xin Liu ◽  
Jingtao Wang ◽  
Changcai Yang ◽  
Riqing Chen

Seeking quality feature correspondences (also known as matches) is a foundational step in computer vision. In our work, a novel and effective network with a stable local constraint, named the Local Neighborhood Correlation Network (LNCNet), is proposed to capture abundant contextual information of each correspondence in the local region, followed by calculating the essential matrix and camera pose estimation. Firstly, the k-Nearest Neighbor (KNN) algorithm is used to divide the local neighborhood roughly. Then, we calculate the local neighborhood correlation matrix (LNC) between the selected correspondence and other correspondences in the local region, which is used to filter outliers to obtain more accurate local neighborhood information. We cluster the filtered information into feature vectors containing richer neighborhood contextual information so that they can be used to more accurately determine the probability of correspondences as inliers. Extensive experiments have demonstrated that our proposed LNCNet performs better than some state-of-the-art networks to accomplish outlier rejection and camera pose estimation tasks in complex outdoor and indoor scenes.


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