A Low Distortion Mesh Parameterization Mapping Method Based on Proxy Function and Combined Newton

Author(s):  
Xingquan Cai ◽  
Dingwei Feng ◽  
Mohan Cai ◽  
Chen Sun ◽  
Haiyan Sun

To address the issues of low efficiencies and serious mapping distortions in current mesh parameterization methods, we present a low distortion mesh parameterization mapping method based on proxy function and combined Newton’s method in this paper. First, the proposed method calculates visual blind areas and distortion prone areas of a 3D mesh model, and generates a model slit. Afterwards, the method performs the Tutte mapping on the cut three-dimensional mesh model, measures the mapping distortion of the model, and outputs a distortion metric function and distortion values. Finally, the method sets iteration parameters, establishes a reference mesh, and finds the optimal coordinate points to get a convergent mesh model. When calculating mapping distortions, Dirichlet energy function is used to measure the isometric mapping distortion, and MIPS energy function is used to measure the conformal mapping distortion. To find the minimum value of the mapping distortion metric function, we use an optimal solution method combining proxy functions and combined Newton’s method. The experimental data show that the proposed method has high execution efficiency, fast descending speed of mapping distortion energy and stable optimal value convergence quality. When a texture mapping is performed, the texture is evenly colored, close laid and uniformly lined, which meets the standards in practical applications.

2010 ◽  
Vol 10 (03) ◽  
pp. 449-466 ◽  
Author(s):  
XIAOLIANG BAI ◽  
SHUSHENG ZHANG

Parameterizing a 3D triangular mesh is the process of finding an isomorphic planar mesh. It is widely used in graphics, as it is required, for instance, for surface fitting, texture mapping and re-meshing. In this paper, we present a new 3D approach to triangular mesh parameterization, which includes three steps: (1) construct a boundary polygon triangulation by mesh simplification; (2) parameterize the boundary polygon triangulation by first smoothing and then flattening it; (3) parameterize the interior vertices by parameterizing the vertex-split-cells one by one while refining the boundary polygon triangulation to the original one. The fact that all calculations are local makes it a fast approach, and the fact that a series of meshes in a multiresolution representation model could be well parameterized makes it appropriate for hierarchical surface fitting. Experiments show that the approach presented can result in a low distortion parameterization.


2012 ◽  
Vol 3 (2) ◽  
pp. 167-169
Author(s):  
F.M.PATEL F.M.PATEL ◽  
◽  
N. B. PANCHAL N. B. PANCHAL

2012 ◽  
Vol 220-223 ◽  
pp. 2585-2588
Author(s):  
Zhong Yong Hu ◽  
Fang Liang ◽  
Lian Zhong Li ◽  
Rui Chen

In this paper, we present a modified sixth order convergent Newton-type method for solving nonlinear equations. It is free from second derivatives, and requires three evaluations of the functions and two evaluations of derivatives per iteration. Hence the efficiency index of the presented method is 1.43097 which is better than that of classical Newton’s method 1.41421. Several results are given to illustrate the advantage and efficiency the algorithm.


IEEE Access ◽  
2021 ◽  
pp. 1-1
Author(s):  
Rami Sihwail ◽  
Obadah Said Solaiman ◽  
Khairuddin Omar ◽  
Khairul Akram Zainol Ariffin ◽  
Mohammed Alswaitti ◽  
...  

2015 ◽  
Vol 85 (298) ◽  
pp. 693-705 ◽  
Author(s):  
Todor Bilarev ◽  
Magnus Aspenberg ◽  
Dierk Schleicher

2009 ◽  
Vol 82 (2) ◽  
pp. 134-135 ◽  
Author(s):  
Jorma K. Merikoski ◽  
Timo Tossavainen

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