The influence of feedback on egocentric distance judgments in real and virtual environments

Author(s):  
Betty J. Mohler ◽  
Sarah H. Creem-Regehr ◽  
William B. Thompson
2010 ◽  
Vol 19 (3) ◽  
pp. 230-242 ◽  
Author(s):  
Betty J Mohler ◽  
Sarah H Creem-Regehr ◽  
William B Thompson ◽  
Heinrich H Bülthoff

Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We explore the effect of being able to see one's own body in such systems on an objective measure of the accuracy of one form of space perception. Using an action-based response measure, we found that participants who explored near space while seeing a fully-articulated and tracked visual representation of themselves subsequently made more accurate judgments of absolute egocentric distance to locations ranging from 4 m to 6 m away from where they were standing than did participants who saw no avatar. A nonanimated avatar also improved distance judgments, but by a lesser amount. Participants who viewed either animated or static avatars positioned 3 m in front of their own position made subsequent distance judgments with similar accuracy to the participants who viewed the equivalent animated or static avatar positioned at their own location. We discuss the implications of these results on theories of embodied perception in virtual environments.


Author(s):  
Christine Ziemer ◽  
Jodie Plumert ◽  
James Cremer ◽  
Joseph Kearney

2012 ◽  
Vol 9 (4) ◽  
pp. 1-17 ◽  
Author(s):  
Marc Rébillat ◽  
Xavier Boutillon ◽  
Étienne Corteel ◽  
Brian F. G. Katz

Perception ◽  
10.1068/p7929 ◽  
2015 ◽  
Vol 44 (4) ◽  
pp. 446-453 ◽  
Author(s):  
Benjamin R Kunz ◽  
Sarah H Creem-Regehr ◽  
William B Thompson

2012 ◽  
Vol 12 (9) ◽  
pp. 904-904
Author(s):  
Z. BIAN ◽  
G. ANDERSEN

2020 ◽  
Vol 20 (11) ◽  
pp. 1426
Author(s):  
Matthew Cutone ◽  
Laurie Wilcox ◽  
Robert Allison

2017 ◽  
Vol 17 (10) ◽  
pp. 1046
Author(s):  
John Philbeck ◽  
Dwight Kravitz ◽  
Stephen Mitroff ◽  
Lindsay Houck

2008 ◽  
Vol 17 (1) ◽  
pp. 91-101 ◽  
Author(s):  
Peter Willemsen ◽  
Amy A. Gooch ◽  
William B. Thompson ◽  
Sarah H. Creem-Regehr

Several studies from different research groups investigating perception of absolute, egocentric distances in virtual environments have reported a compression of the intended size of the virtual space. One potential explanation for the compression is that inaccuracies and cue conflicts involving stereo viewing conditions in head mounted displays result in an inaccurate absolute scaling of the virtual world. We manipulate stereo viewing conditions in a head mounted display and show the effects of using both measured and fixed inter-pupilary distances, as well as bi-ocular and monocular viewing of graphics, on absolute distance judgments. Our results indicate that the amount of compression of distance judgments is unaffected by these manipulations. The equivalent performance with stereo, bi-ocular, and monocular viewing suggests that the limitations on the presentation of stereo imagery that are inherent in head mounted displays are likely not the source of distance compression reported in previous virtual environment studies.


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