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Validity and Player Experience of a Mobile Game for German Dyslexic Children
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts - CHI PLAY '18 Extended Abstracts
◽
10.1145/3270316.3271523
◽
2018
◽
Cited By ~ 1
Author(s):
Heiko Holz
◽
Manuel Ninaus
◽
Detmar Meurers
◽
Alexandra Kirsch
Keyword(s):
Mobile Game
◽
Player Experience
Download Full-text
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Design and evaluation of player experience of a location-based mobile game
Proceedings of the 6th Nordic Conference on Human-Computer Interaction Extending Boundaries - NordiCHI '10
◽
10.1145/1868914.1868929
◽
2010
◽
Cited By ~ 19
Author(s):
Tara Carrigy
◽
Katsiaryna Naliuka
◽
Natasa Paterson
◽
Mads Haahr
Keyword(s):
Mobile Game
◽
Player Experience
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Treating Cockroach Phobia Using a Mobile Game and Augmented Reality: A Case Study
Frontiers in Neuroengineering
◽
10.3389/conf.neuro.14.2009.06.012
◽
2009
◽
Vol 2
◽
Author(s):
Alcañiz M.
Keyword(s):
Augmented Reality
◽
Mobile Game
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THE DETERMINANTS OF GROWTH AND DECLINE IN MOBILE GAME DIFFUSION
10.15444/gmc2016.08.07.02
◽
2016
◽
Cited By ~ 2
Author(s):
Jisu Yi
◽
Youseok Lee
◽
Sang-Hoon Kim
Keyword(s):
Mobile Game
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Changes in Physical Activity through the Mobile Game Pokémon GO and Prospects
Korean Journal of Sports Science
◽
10.35159/kjss.2017.10.26.5.1249
◽
2017
◽
Vol 26
(5)
◽
pp. 1249-1266
Author(s):
Sun-Kyung Ki
◽
Jin-Kyung Paik
Keyword(s):
Physical Activity
◽
Mobile Game
◽
Pokémon Go
Download Full-text
An Analysis of Success Factors of Mobile Game for Decision-making of Publishing Business
Korean Society for Computer Game
◽
10.21493/kscg.2016.29.2.65
◽
2016
◽
Vol 29
(2)
◽
pp. 65-73
Author(s):
Dong Kuk Park
◽
◽
Gooman Park
◽
Keyword(s):
Decision Making
◽
Success Factors
◽
Mobile Game
◽
Publishing Business
Download Full-text
Effects of advertisements and questionnaire interruptions on the player experience
2019 IEEE Conference on Games (CoG)
◽
10.1109/cig.2019.8848023
◽
2019
◽
Author(s):
Carlos Pereira Santos
◽
Niels Cornelis Martinus Felicius van Gaans
◽
Vassilis-Javed Khan
◽
Panos Markopoulos
Keyword(s):
Player Experience
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Statistically Secure and Massively Scalable Fingerprinting Scheme for Mobile Game Broadcasting Content
2020 International Conference on Information and Communication Technology Convergence (ICTC)
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10.1109/ictc49870.2020.9289310
◽
2020
◽
Author(s):
Seong-Whan Kim
◽
Hyun-Chul Lee
Keyword(s):
Mobile Game
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The key successful factors of video and mobile game crowdfunding projects using a lexicon-based feature selection approach
Journal of Ambient Intelligence and Humanized Computing
◽
10.1007/s12652-021-03146-4
◽
2021
◽
Author(s):
Mu-Yen Chen
◽
Jing-Rong Chang
◽
Long-Sheng Chen
◽
En-Li Shen
Keyword(s):
Feature Selection
◽
Mobile Game
◽
Selection Approach
◽
Feature Selection Approach
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Preliminary Development and Evaluation of the Mini Player Experience Inventory (mPXI)
Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
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10.1145/3383668.3419877
◽
2020
◽
Author(s):
Casper Harteveld
◽
Nithesh Javvaji
◽
Tiago Machado
◽
Yevgeniya V. Zastavker
◽
Victoria Bennett
◽
...
Keyword(s):
Player Experience
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Extracting Daytime-Dependent Alertness Patterns from Mobile Game Data
22nd International Conference on Human-Computer Interaction with Mobile Devices and Services
◽
10.1145/3379503.3403537
◽
2020
◽
Author(s):
Tilman Dingler
◽
Ken Singer
◽
Niels Henze
◽
Tonja-Katrin Machulla
Keyword(s):
Mobile Game
Download Full-text
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