scholarly journals Vibrotactile Sensory Substitution Elicits Feeling of Ownership of an Alien Hand

PLoS ONE ◽  
2012 ◽  
Vol 7 (11) ◽  
pp. e50756 ◽  
Author(s):  
Marco D’Alonzo ◽  
Christian Cipriani
2007 ◽  
Vol 38 (01) ◽  
Author(s):  
R Verleger ◽  
F Binkofski ◽  
M Friedrich ◽  
K Reetz ◽  
D Kömpf
Keyword(s):  

2018 ◽  
Author(s):  
Stephen P. Garvey

66 Buffalo Law Review 123 (2018)This Article offers an unorthodox theory of insanity. According to the traditional theory, insanity is a cognitive or volitional incapacity arising from a mental disease or defect. As an alternative to the traditional theory, some commentators have proposed that insanity is an especially debilitating form of irrationality. Each of these theories faces fair-minded objections. In contrast to these theories, this Article proposes that a person is insane if and because he lacks a sense of agency. The theory of insanity it defends might therefore be called the lost-agency theory.According to the lost-agency theory, a person lacks a sense of agency when he experiences his mind and body moving but doesn’t experience himself as the author or agent of those movements. The title character in the movie Dr. Strangelove suffered from what’s known as alien hand syndrome. People suffering from this syndrome experience the moving hand as their hand but don’t experience themselves as the author or agent of its movements. The lost-agency theory portrays insanity as alien hand syndrome writ large. The insane actor is like someone possessed by an alien self. He’s not in charge of his mind or body when he commits the crime.


Author(s):  
Malika Auvray ◽  
Mirko Farina

Synaesthesia is a neurological condition in which people make unusual associations between various sensations. This chapter investigates conceptually whether alleged non-developmental (i.e. artificial) forms of synaesthesia could be counted as genuine synaesthetic experiences. It focuses in particular on post-hypnotic suggestions, drug habits, flavor perception, and use of sensory substitution devices. It discusses a number of criteria that have been taken as definitional of synaesthesia; namely, inducer-concurrent pairing, idiosyncrasy, consistency over time, and automaticity of the process, and subsequently investigates whether those alleged non-developmental cases could fulfill these criteria. Although the response provided here is negative, as each of the cases fail to fulfill one or several of the criteria, the comparisons between these cases and congenital synaesthesia prove useful to highlight key differences between different kinds of multisensory experiences.


Hand Clinics ◽  
2001 ◽  
Vol 17 (3) ◽  
pp. 481-488
Author(s):  
Göran Lundborg ◽  
Birgitta Rosen
Keyword(s):  

2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Jacques Pesnot Lerousseau ◽  
Gabriel Arnold ◽  
Malika Auvray

AbstractSensory substitution devices aim at restoring visual functions by converting visual information into auditory or tactile stimuli. Although these devices show promise in the range of behavioral abilities they allow, the processes underlying their use remain underspecified. In particular, while an initial debate focused on the visual versus auditory or tactile nature of sensory substitution, since over a decade, the idea that it reflects a mixture of both has emerged. In order to investigate behaviorally the extent to which visual and auditory processes are involved, participants completed a Stroop-like crossmodal interference paradigm before and after being trained with a conversion device which translates visual images into sounds. In addition, participants' auditory abilities and their phenomenologies were measured. Our study revealed that, after training, when asked to identify sounds, processes shared with vision were involved, as participants’ performance in sound identification was influenced by the simultaneously presented visual distractors. In addition, participants’ performance during training and their associated phenomenology depended on their auditory abilities, revealing that processing finds its roots in the input sensory modality. Our results pave the way for improving the design and learning of these devices by taking into account inter-individual differences in auditory and visual perceptual strategies.


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