Cultural memory in its spatio-narrative-augmented reality

2018 ◽  
Vol 14 (2) ◽  
pp. 153-171
Author(s):  
Maria Moira ◽  
Dimitrios Makris
2021 ◽  
Author(s):  
Maud Ceuterick

While cinema boasts of a long history that has placed the representation and aesthetics of memory at its center, virtual reality (VR) and augmented reality (AR) are only starting to shape their own aesthetic and narrative engagement with memory. Through the analysis of Chez Moi (Caitlin Fisher and Tony Vieira, 2014), Queerskins: Ark (Illja Szilak, 2020), and Homestay (Paisley Smith, 2018), this essay shows how cinematic AR and VR involve the viewers’ movement to produce and transform collective memory and spatial habitation. Feminist digital geographies, film and media theory, and the concept of orientation developed by Sara Ahmed in Queer Phenomenology give sense to how sound, images and viewers’ movement participate in rewriting collective memory and cultural symbols. As these artworks present personal memories of struggles to find a home within present spaces, they queer hegemonic orientations of the subject, and invite viewers to realign body and space within ever-changing virtual and digital spaces.


Author(s):  
Maud Ceuterick

While cinema boasts of a long history that has placed the representation and aesthetics of memory at its centre, virtual reality (VR) and augmented reality (AR) are only starting to shape their own aesthetic and narrative engagement with memory. Through the analysis of Chez Moi (Caitlin Fisher and Tony Vieira, 2014), Queerskins: Ark (Illja Szilak, 2020), and Homestay (Paisley Smith, 2018), this essay shows how cinematic AR and VR involve the viewers’ movement to produce and transform collective memory and spatial habitation. Feminist digital geographies, film and media theory, and the concept of orientation developed by Sara Ahmed in Queer Phenomenology (2006) give sense to how sound, images and viewers’ movement participate to rewrite collective memory and cultural symbols. As these artworks present personal memories of struggles to find a home within present spaces, they queer hegemonic orientations of the subject, and invite viewers to re-align body and space within ever-changing virtual and digital spaces.


2021 ◽  
Author(s):  
Maud Ceuterick

While cinema boasts of a long history that has placed the representation and aesthetics of memory at its center, virtual reality (VR) and augmented reality (AR) are only starting to shape their own aesthetic and narrative engagement with memory. Through the analysis of Chez Moi (Caitlin Fisher and Tony Vieira, 2014), Queerskins: Ark (Illja Szilak, 2020), and Homestay (Paisley Smith, 2018), this essay shows how cinematic AR and VR involve the viewers’ movement to produce and transform collective memory and spatial habitation. Feminist digital geographies, film and media theory, and the concept of orientation developed by Sara Ahmed in Queer Phenomenology give sense to how sound, images and viewers’ movement participate in rewriting collective memory and cultural symbols. As these artworks present personal memories of struggles to find a home within present spaces, they queer hegemonic orientations of the subject, and invite viewers to realign body and space within ever-changing virtual and digital spaces.


Heritage ◽  
2021 ◽  
Vol 4 (1) ◽  
pp. 249-259
Author(s):  
Maria Moira ◽  
Dimitrios Makris

Alexandria and Istanbul, through diverse texts and writers, meet and intersect in their attempt to reconstruct and rebuild the metropolis’s character. Our method advocates spatiotemporal events in augmented literature that enable reflection of the palimpsest of historical frames. On a higher level, what we propose in this work is the dialogic field between the two metropolises, as it could be provided by novels’ chronotopes with the aid of augmented reality. We undertake a twofold task, to reveal the awareness of the connections between places and the connection and attachment of particular spaces, by unifying two approaches. First, Ecocriticism that comprises the ways in which novels express socio-cultural frameworks of the natural environment. The second approach is based on the strong interrelations of place engagement with collective and cultural memory. The linking of both urban, spatial geometry and topology with the waterscape for both metropolises, in our proposed conceptualization of a chronotope-based augmented continuum, endeavors to provide, firstly, the dialogic relations between the two metropolises, between each metropolis and the waterscape and, secondly, between urbanscape and waterscape and the novels’ fictional frameworks. Within the framework of the augmented reality, we synthesize the writers’ fictional cities with the factual surroundings of the metropolises in order to reconstruct the fragmented natural and architectural urban views in the continuity of the urban fabric, thus ending up proposing a dynamic repository of the metropolis landscape’s natural, collective and cultural memory.


ASHA Leader ◽  
2013 ◽  
Vol 18 (9) ◽  
pp. 14-14 ◽  
Keyword(s):  

Amp Up Your Treatment With Augmented Reality


2003 ◽  
Vol 15 (2) ◽  
pp. 141-156 ◽  
Author(s):  
eve Coste-Maniere ◽  
Louai Adhami ◽  
Fabien Mourgues ◽  
Alain Carpentier

2012 ◽  
Author(s):  
R. A. Grier ◽  
H. Thiruvengada ◽  
S. R. Ellis ◽  
P. Havig ◽  
K. S. Hale ◽  
...  

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