Virtual guitar: using real-time finger tracking for musical instruments

Author(s):  
Noorkholis Luthfil Hakim ◽  
Shih Wei Sun ◽  
Mu Hsen Hsu ◽  
Timothy K. Shih ◽  
Shih Jung Wu
Author(s):  
Shih Jung Wu ◽  
Mu Hsen Hsu ◽  
Shih Wei Sun ◽  
Timothy K. Shih ◽  
Noorkholis Luthfil Hakim

2006 ◽  
Vol 11 (2) ◽  
pp. 101-112 ◽  
Author(s):  
BRUNO BOSSIS

The musicologist is confronted with many situations during the analysis of electroacoustic music, whether on support media, mixed, or real-time. Musical genres and styles vary greatly, and the collection of electronic musical instruments has also proven to be very heterogeneous. The intrinsic characteristics of the electroacoustic parts and their scoring create serious limitations. Furthermore, many sources remain inaccessible or are already lost. Thus the preoccupation with documentary sources related to the acts of creation, interpretation, and technological context becomes more and more pressing. It is now essential to formulate a synthetic vision of this music, which has existed for half a century, and to pursue the search for invariants. This work must be based on a rigorous methodology that has yet to be developed. More generally speaking, the goal is to establish the terms and conditions of a systematic musicology of electroacoustics.


2016 ◽  
Vol 26 ◽  
pp. 14-19
Author(s):  
Ge Wang

This article presents observations pertaining to expressive visual design for computer music, focusing in particular on real-time integration of graphics and audio. The author describes specific projects as examples supporting a set of design principles that range from “user-oriented” to “aesthetic” and other observations. Examples include audio visualization, game-like interfaces, and mobile musical instruments.


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