Real-Time Programming Languages

Author(s):  
K. Erciyes
2021 ◽  
Vol 31 ◽  
Author(s):  
BHARGAV SHIVKUMAR ◽  
JEFFREY MURPHY ◽  
LUKASZ ZIAREK

Abstract There is a growing interest in leveraging functional programming languages in real-time and embedded contexts. Functional languages are appealing as many are strictly typed, amenable to formal methods, have limited mutation, and have simple but powerful concurrency control mechanisms. Although there have been many recent proposals for specialized domain-specific languages for embedded and real-time systems, there has been relatively little progress on adapting more general purpose functional languages for programming embedded and real-time systems. In this paper, we present our current work on leveraging Standard ML (SML) in the embedded and real-time domains. Specifically, we detail our experiences in modifying MLton, a whole-program optimizing compiler for SML, for use in such contexts. We focus primarily on the language runtime, reworking the threading subsystem, object model, and garbage collector. We provide preliminary results over a radar-based aircraft collision detector ported to SML.


2014 ◽  
Vol 38 (1) ◽  
pp. 31-39 ◽  
Author(s):  
Kate Sicchio

This article explores the intersection of live coding and choreography, discussing the “practice as research” project Hacking Choreography. It examines the use of computer programming languages within dance scores, the creation of scores in real time, and the transparency of these scores to the audience during performance. Four pieces created by the author are discussed in terms of these elements and compared to live-coding practices for computer music. Through this, not only does live coding emerge as a performance practice related to sound or visuals, but it also continues its trajectory as a transdisciplinary approach to live performance events.


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