Simulations for Multi-Agent Systems with Imperfect Information

Author(s):  
Patrick Gardy ◽  
Yuxin Deng
Author(s):  
Francesco Belardinelli ◽  
Alessio Lomuscio ◽  
Vadim Malvone

We investigate the verification of Multi-agent Systems against strategic properties expressed in Alternating-time Temporal Logic under the assumptions of imperfect information and perfect recall. To this end, we develop a three-valued semantics for concurrent game structures upon which we define an abstraction method. We prove that concurrent game structures with imperfect information admit perfect information abstractions that preserve three-valued satisfaction. Further, we present a refinement procedure to deal with cases where the value of a specification is undefined. We illustrate the overall procedure in a variant of the Train Gate Controller scenario under imperfect information and perfect recall.


Author(s):  
Francesco Belardinelli ◽  
Alessio Lomuscio ◽  
Aniello Murano ◽  
Sasha Rubin

We study a class of synchronous, perfect-recall multi-agent systemswith imperfect information and broadcasting (i.e., fully observableactions). We define an epistemic extension of strategy logic withincomplete information and the assumption of uniform and coherentstrategies. In this setting, we prove that the model checking problem,and thus rational synthesis, is decidable with non-elementarycomplexity. We exemplify the applicability of the framework on arational secret-sharing scenario.


2015 ◽  
Vol 10 (8) ◽  
pp. 845 ◽  
Author(s):  
Youness Chaabi ◽  
R. Messoussi ◽  
V. Hilaire ◽  
Y. Ruichek ◽  
K. Lekdioui ◽  
...  

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