Beyond Virtual Museums: Adopting Serious Games and Extended Reality (XR) for User-Centred Cultural Experiences
2016 ◽
Vol XLI-B5
◽
pp. 961-968
◽
Keyword(s):
2016 ◽
Vol XLI-B5
◽
pp. 961-968
Keyword(s):
2013 ◽
Vol 221
(2)
◽
pp. 90-97
◽
2015 ◽
Vol 2
(1)
◽
pp. 1
2014 ◽
Vol 15
(5)
◽
pp. 277-293
2016 ◽
Vol 5
(1)
◽
pp. 35-44