Automatic Assessment of Programming Solutions for Educational Robots Lego Mindstorms EV3

Author(s):  
Liljana Puskar ◽  
Ana Sovic Krzic
Author(s):  
Н. Здолбіцька ◽  
С. Костючко ◽  
П. Ковальчук ◽  
В. Пащук

У статті описано реалізація моделі систем керування роботом-маніпулятором на базі Arduino та LEGO Mindstorms EV3 для навчальних цілей або невеликих виробничих операцій, яка є істотно вигіднішою в комерційному плані в порівнянні з існуючими промисловими аналогами. Розв’язано завдання проектування та складання механічних частин роботизованої системи, кінематики рухів вперед та назад, щоб контролювати положення та захват об’єкта, сортування за кольором. Розроблено програмне забезпечення для керування системою робота-маніпулятора.


Author(s):  
Aleksandr Kapitonov ◽  
Evgeniy Antonov ◽  
Kirill Artemov ◽  
Dmitrii Dobriborsci ◽  
Egor Zamotaev ◽  
...  

2019 ◽  
Vol 11 (1) ◽  
pp. 80-94
Author(s):  
Lehel István Kovács

Abstract In this short survey and case study we want to present our research experience through the project developed by our team, that involves the building of a LEGO MINDSTORMS EV3 robotic arm and tracked robot car which mimics the motion of the human arm and legs. We used 3 interconnected LEGO MINDSTORMS EV3 bricks to reach the desired degrees of freedom. Using a Kinect sensor, the system detects the motion of the human user’s arm and creates the skeletal image of the arm. Coordinate geometry and different approximation methods are used to calculate the rotation angles between the bones connecting the joints. In our project the key is inverse kinematics, whitch makes use of the kinematics equations to determine the joint rotation parameters that provide a desired position for each of the robot’s end-effectors – arms and legs (wheels). The combined motion of the LEGO MINDSTORMS EV3 motors results in a complete robotic forward or backward motion and arm movement which is a perfect mimic of the human arm movement.


Author(s):  
Gerardo Loreto-Gomez ◽  
Salvador Gonzalez-Garcia ◽  
Jorge Rodriguez-Arce ◽  
Lilia Patricia Vazquez-Lopez ◽  
Humberto Estrada-Mendoza ◽  
...  

2019 ◽  
pp. 20-30
Author(s):  
M. E. Kozlovskikh ◽  
O. I. Kutigin ◽  
V. D. Slinkina

The article presents some solutions to the tasks "Ilya Muromets" and "Goldfish" those were done by the participants of the open regional robotics challenge "Fairytale tournament". The tasks can be used while teaching robotics at school. Schoolchildren may have different levels of training. The design of the robot to solve the tasks done with LEGO MINDSTORMS NXT and LEGO MINDSTORMS EV3 is offered. The solutions are done in Lego MINDSTORMS Education EV3 graphical environment.


2021 ◽  
pp. 48-56
Author(s):  
E. V. Filimonova ◽  
A. Yu. Savchuk

The article discusses the methodological aspects of teaching algorithmization and the basics of robotics using the educational constructor LEGO MINDSTORMS EV3 in the TRIK Studio environment. The advantages of using the TRIK Studio programming environment to control both a real robot "live" and a virtual one in simulation mode are shown. Based on the methodology for introducing basic algorithmic constructions and types of algorithms by I.G. Semakin, examples of solving a system of problems using commands to control the EV3 robot in the TRIK Studio environment are given. The LEGO MINDSTORMS EV3 Robot is seen as a new performer in the TRIK Studio environment. The article highlights directions and provides examples of tasks for further mastering the basics of robotics and algorithmization. The parallel study of the basics of robotics with the study of the algorithmization section based on the task approach allows you to organize the learning process in the informatics course based on interdisciplinary and STEM approaches, to implement the requirements of the Approximate Basic Educational Program of Basic General Education (2015).


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