Streaming Algorithms for Budgeted k-Submodular Maximization Problem

2021 ◽  
pp. 27-38
Author(s):  
Canh V. Pham ◽  
Quang C. Vu ◽  
Dung K. T. Ha ◽  
Tai T. Nguyen
Author(s):  
Zhicheng Liu ◽  
Hong Chang ◽  
Ran Ma ◽  
Donglei Du ◽  
Xiaoyan Zhang

Abstract We consider a two-stage submodular maximization problem subject to a cardinality constraint and k matroid constraints, where the objective function is the expected difference of a nonnegative monotone submodular function and a nonnegative monotone modular function. We give two bi-factor approximation algorithms for this problem. The first is a deterministic $\left( {{1 \over {k + 1}}\left( {1 - {1 \over {{e^{k + 1}}}}} \right),1} \right)$ -approximation algorithm, and the second is a randomized $\left( {{1 \over {k + 1}}\left( {1 - {1 \over {{e^{k + 1}}}}} \right) - \varepsilon ,1} \right)$ -approximation algorithm with improved time efficiency.


2021 ◽  
Vol 290 ◽  
pp. 112-122
Author(s):  
Ruiqi Yang ◽  
Dachuan Xu ◽  
Yukun Cheng ◽  
Yishui Wang ◽  
Dongmei Zhang

2021 ◽  
Vol 15 (5) ◽  
pp. 1-23
Author(s):  
Jianxiong Guo ◽  
Weili Wu

Influence maximization problem attempts to find a small subset of nodes that makes the expected influence spread maximized, which has been researched intensively before. They all assumed that each user in the seed set we select is activated successfully and then spread the influence. However, in the real scenario, not all users in the seed set are willing to be an influencer. Based on that, we consider each user associated with a probability with which we can activate her as a seed, and we can attempt to activate her many times. In this article, we study the adaptive influence maximization with multiple activations (Adaptive-IMMA) problem, where we select a node in each iteration, observe whether she accepts to be a seed, if yes, wait to observe the influence diffusion process; if no, we can attempt to activate her again with a higher cost or select another node as a seed. We model the multiple activations mathematically and define it on the domain of integer lattice. We propose a new concept, adaptive dr-submodularity, and show our Adaptive-IMMA is the problem that maximizing an adaptive monotone and dr-submodular function under the expected knapsack constraint. Adaptive dr-submodular maximization problem is never covered by any existing studies. Thus, we summarize its properties and study its approximability comprehensively, which is a non-trivial generalization of existing analysis about adaptive submodularity. Besides, to overcome the difficulty to estimate the expected influence spread, we combine our adaptive greedy policy with sampling techniques without losing the approximation ratio but reducing the time complexity. Finally, we conduct experiments on several real datasets to evaluate the effectiveness and efficiency of our proposed policies.


Author(s):  
Takanori Maehara ◽  
Atsuhiro Narita ◽  
Jun Baba ◽  
Takayuki Kawabata

Brand advertising is a type of advertising that aims at increasing the awareness of companies or products. This type of advertising is well studied in economic, marketing, and psychological literature; however, there are no studies in the area of computational advertising because the effect of such advertising is difficult to observe. In this study, we consider a real-time biding strategy for brand advertising. Here, our objective to maximizes the total number of users who remember the advertisement, averaged over the time. For this objective, we first introduce a new objective function that captures the cognitive psychological properties of memory retention, and can be optimized efficiently in the online setting (i.e., it is a monotone submodular function). Then, we propose an algorithm for the bid optimization problem with the proposed objective function under the second price mechanism by reducing the problem to the online knapsack constrained monotone submodular maximization problem. We evaluated the proposed objective function and the algorithm in a real-world data collected from our system and a questionnaire survey. We observed that our objective function is reasonable in real-world setting, and the proposed algorithm outperformed the baseline online algorithms.


Author(s):  
Takuro Fukunaga ◽  
Takuya Konishi ◽  
Sumio Fujita ◽  
Ken-ichi Kawarabayashi

We formulate a new stochastic submodular maximization problem by introducing the performance-dependent costs of items. In this problem, we consider selecting items for the case where the performance of each item (i.e., how much an item contributes to the objective function) is decided randomly, and the cost of an item depends on its performance. The goal of the problem is to maximize the objective function subject to a budget constraint on the costs of the selected items. We present an adaptive algorithm for this problem with a theoretical guaran-√ tee that its expected objective value is at least (1−1/ 4 e)/2 times the maximum value attained by any adaptive algorithms. We verify the performance of the algorithm through numerical experiments.


2021 ◽  
Vol 14 (10) ◽  
pp. 1756-1768
Author(s):  
Tianyuan Jin ◽  
Yu Yang ◽  
Renchi Yang ◽  
Jieming Shi ◽  
Keke Huang ◽  
...  

Given a set V , the problem of unconstrained submodular maximization with modular costs (USM-MC) asks for a subset S ⊆ V that maximizes f ( S ) - c ( S ), where f is a non-negative, monotone, and submodular function that gauges the utility of S , and c is a non-negative and modular function that measures the cost of S. This problem finds applications in numerous practical scenarios, such as profit maximization in viral marketing on social media. This paper presents ROI-Greedy, a polynomial time algorithm for USM-MC that returns a solution S satisfying [EQUATION], where S * is the optimal solution to USM-MC. To our knowledge, ROI-Greedy is the first algorithm that provides such a strong approximation guarantee. In addition, we show that this worst-case guarantee is tight , in the sense that no polynomial time algorithm can ensure [EQUATION], for any ϵ > 0. Further, we devise a non-trivial extension of ROI-Greedy to solve the profit maximization problem, where the precise value of f ( S ) for any set S is unknown and can only be approximated via sampling. Extensive experiments on benchmark datasets demonstrate that ROI-Greedy significantly outperforms competing methods in terms of the tradeoff between efficiency and solution quality.


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