Direct Interaction between Operator and 3D Virtual Environment with a Large Scale Haptic

Author(s):  
Jie Huang ◽  
Jian Li ◽  
Rui Xiao
2008 ◽  
Vol 2008 ◽  
pp. 1-9 ◽  
Author(s):  
Peter Quax ◽  
Jeroen Dierckx ◽  
Bart Cornelissen ◽  
Wim Lamotte

The explosive growth of the number of applications based on networked virtual environment technology, both games and virtual communities, shows that these types of applications have become commonplace in a short period of time. However, from a research point of view, the inherent weaknesses in their architectures are quickly exposed. The Architecture for Large-Scale Virtual Interactive Communities (ALVICs) was originally developed to serve as a generic framework to deploy networked virtual environment applications on the Internet. While it has been shown to effectively scale to the numbers originally put forward, our findings have shown that, on a real-life network, such as the Internet, several drawbacks will not be overcome in the near future. It is, therefore, that we have recently started with the development of ALVIC-NG, which, while incorporating the findings from our previous research, makes several improvements on the original version, making it suitable for deployment on the Internet as it exists today.


2013 ◽  
Vol 144 (2) ◽  
pp. 316-323
Author(s):  
Youcef Bouchekioua ◽  
Holly C. Miller ◽  
Paul Craddock ◽  
Aaron P. Blaisdell ◽  
Mikael Molet

2014 ◽  
Vol 24 (4) ◽  
pp. 34-42
Author(s):  
Jorge Alfonso Zúñiga Ortega ◽  
Juan de Jesús Amador Reyes ◽  
Christian Mejía Bañuelos ◽  
Alejandra Morales Ramírez ◽  
Cinthya Ivonne Mota Hernández

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