Identifying the Influential User Based on User Interaction Model for Twitter Data

Author(s):  
C. Suganthini ◽  
R. Baskaran
2021 ◽  
Vol 39 (4) ◽  
pp. 1-22
Author(s):  
Aldo Lipani ◽  
Ben Carterette ◽  
Emine Yilmaz

As conversational agents like Siri and Alexa gain in popularity and use, conversation is becoming a more and more important mode of interaction for search. Conversational search shares some features with traditional search, but differs in some important respects: conversational search systems are less likely to return ranked lists of results (a SERP), more likely to involve iterated interactions, and more likely to feature longer, well-formed user queries in the form of natural language questions. Because of these differences, traditional methods for search evaluation (such as the Cranfield paradigm) do not translate easily to conversational search. In this work, we propose a framework for offline evaluation of conversational search, which includes a methodology for creating test collections with relevance judgments, an evaluation measure based on a user interaction model, and an approach to collecting user interaction data to train the model. The framework is based on the idea of “subtopics”, often used to model novelty and diversity in search and recommendation, and the user model is similar to the geometric browsing model introduced by RBP and used in ERR. As far as we know, this is the first work to combine these ideas into a comprehensive framework for offline evaluation of conversational search.


2021 ◽  
Vol 19 (2) ◽  
pp. 76-91
Author(s):  
V. A. Popov ◽  
A. A. Chepovskiy

In this paper, the authors describe an algorithm for importing data from the social network Twitter and building weighted social graphs. To import data, the given posts are taken as a basis, users who have had any of the recorded interactions with them are downloaded. Further, the algorithm focuses on the given configuration and uses it to calculate the weights on the edges of the resulting graph. The configuration takes into account the type of user interaction with each other. The authors introduce the concept of (F, L, C, R)-model of information interaction.The authors describe the developed algorithm and implemented software for constructing weighted graphs. The paper shows the application of the algorithm and three models on the example of both a single post and a series of posts.


2020 ◽  
Vol 10 (3) ◽  
pp. 33-41
Author(s):  
Karpagam K. ◽  
◽  
Saradha A. ◽  
Manikandan K. ◽  
Madusudanan K. ◽  
...  

2021 ◽  
Vol 6 (2) ◽  
pp. 142-153
Author(s):  
Arifah Fasha Rosmani ◽  
Ariffin Abdul Mutalib ◽  
Siti Mahfuzah Sarif

Asmaul Husna Mobile Application (AHMA) is a prototype mobile application based on an interaction model intended for use in heutagogy with undergraduates. This app was created and designed to increase students’ knowledge, perceived awareness, and perceived motivation for the learning material. When learners are assisted with signalling or cueing to focus their attention on the most appropriate resources, they demonstrate improved learning performance and significantly reduced cognitive load. The signalling principle’s effectiveness in enhancing learning outcomes by emphasising correspondences between text and images has been increasingly confirmed by empirical research. AHMA’s heutagogic design encourages students to explore, connect, and reflect through their self-learning process. By promoting aspects of the learning experience that are conducive to lecture or self-paced learning. This project involved a four-phase methodology which includes planning, design, development, and evaluation. According to the pre-and post-testing and heuristic evaluation results, AHMA significantly improved the learning experience and user interaction in a mobile learning environment.


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