Rigid Multibody Dynamics

Author(s):  
Guanglei Wu ◽  
Huiping Shen
1993 ◽  
Vol 115 (2) ◽  
pp. 294-299 ◽  
Author(s):  
N. Vukasovic ◽  
J. T. Celigu¨eta ◽  
J. Garci´a de Jalo´n ◽  
E. Bayo

In this paper we present an extension to flexible multibody systems of a system of fully cartesian coordinates previously used in rigid multibody dynamics. This method is fully compatible with the previous one, keeping most of its advantages in kinematics and dynamics. The deformation in each deformable body is expressed as a linear combination of Ritz vectors with respect to a local frame whose motion is defined by a series of points and vectors that move according to the rigid body motion. Joint constraint equations are formulated through the points and vectors that define each link. These are chosen so that a minimum use of local reference frames is done. The resulting equations of motion are integrated using the trapezoidal rule combined with fixed point iteration. An illustrative example that corresponds to a satellite deployment is presented.


2017 ◽  
Vol 14 (5) ◽  
pp. 172988141773189 ◽  
Author(s):  
Gang Chen ◽  
Weigong Zhang ◽  
Bing Yu

Collaborative dynamics modeling of flexible multibody and rigid multibody for an electromagnetic direct-drive vehicle robot driver is proposed in the article. First, spatial dynamic equations of the direct-drive vehicle robot driver are obtained based on multibody system dynamics. Then, the shift manipulator dynamics model and the mechanical leg dynamics model are established on the basis of the multibody dynamics equations. After establishing a rigid multibody dynamics model and conducting finite element mesh and finite element discrete processing, a flexible multibody dynamics modeling of the electromagnetic direct-drive vehicle robot driver is established. The comparison of the simulation results between rigid and flexible multibody is performed. Simulation and experimental results show the effectiveness of the presented model of the electromagnetic direct-drive vehicle robot driver.


Author(s):  
Mehdi Mehrgou

Dynamic simulations of the engine valvetrain and detailed studies on the operating mechanisms have long been a centre of attention. In heavy duty diesel engines, heavier valvetrain parts lead to higher inertia force. On the other hand, the opening and closing of valves is very fast and high overlap in Valves lifts and necessity for increase the exhaust and inlet valve opening time by dwelling, individuates cam design basis of these engines, which cause to increase in inertia forces. A common practice in valvetrain dynamic analysis is to use rigid multibody dynamics model. However, some assumptions are to be considered to simplify the model, especially in attachments and joints. In this paper, an under development heavy duty medium speed diesel engine valvetrain system has been studied. The valvetrain mechanism has been modeled using ADAMS commercial software. The flexible valvetrain parts have been considered by means of Component Mode Synthesis (CMS) method. Instead of using simple joint assumption of rigid multibody dynamics model, contact has been employed to study the exact interaction between each two parts. In this method the clearances in the system could easily considered. The dynamic behavior of valvetrain has been investigated and the forces for the parts have been obtained and compared with rigid multibody dynamics model.


Author(s):  
Mihai Anitescu ◽  
Andrew Miller ◽  
Gary D. Hart

We present a method for achieving geometrical constraint stabilization for a linear-complementarity-based time-stepping scheme for rigid multibody dynamics with joints, contact, and friction. The method requires the solution of only one linear complementarity problem per step. The method depends on an adjustable parameter γ, but the constraint stabilization effect is shown to hold for any γ ∈ (0,1]. Several examples are used to demonstrate the constraint stabilization effect.


2021 ◽  
Author(s):  
Jay Taves ◽  
Alexandra Kissel ◽  
Dan Negrut

Abstract In rigid multibody dynamics simulation using absolute coordinates, a choice must be made in relation to how to keep track of the attitude of a body in 3D motion. The commonly used choices of Euler angles and Euler parameters each have drawbacks, e.g., singularities, and carrying along extra normalization constraint equations, respectively. This contribution revisits an approach that works directly with the orientation matrix and thus eschews the need for generalized coordinates used at each time step to produce the orientation matrix A. The approach is informed by the fact that rotation matrices belong to the SO(3) Lie matrix group. The numerical solution of the dynamics problem is anchored by an implicit first order integration method that discretizes, without index reduction, the index 3 Differential Algebraic Equations (DAEs) of multibody dynamics. The approach handles closed loops and arbitrary collections of joints. Our main contribution is the outlining of a systematic way for computing the first order variations of both the constraint equations and the reaction forces associated with arbitrary joints. These first order variations in turn anchor a Newton method that is used to solve both the Kinematics and Dynamics problems. The salient observation is that one can express the first order variation of kinematic quantities that enter the kinematic constraint equations, constraint forces, external forces, etc., in terms of Euler infinitesimal rotation vectors. This opens the door to a systematic approach to formulating a Newton method that provides at each iteration an orthonormal rotation matrix A. The Newton step calls for repeatedly solving linear systems of the form Gδ = e, yet evaluating the iteration matrix G and residuals e is inexpensive, to the point where in the Part 2 companion contribution the proposed formulation is shown to be two times faster for Kinematics and Dynamics analysis when compared to the Euler parameter and Euler angle approaches in conjunction with a set of four mechanisms.


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