Consensus with Heterogeneous Preference Representation Structures

Author(s):  
Yucheng Dong ◽  
Jiuping Xu
2021 ◽  
Vol 105 ◽  
pp. 107224
Author(s):  
Gang Kou ◽  
Yi Peng ◽  
Xiangrui Chao ◽  
Enrique Herrera-Viedma ◽  
Fawaz E. Alsaadi

Author(s):  
Elise Bonzon ◽  
Marie-Christine Lagasquie-Schiex ◽  
Jérôme Lang

2009 ◽  
pp. 284-313
Author(s):  
Edgar Jembere ◽  
Matthew O. Adigun ◽  
Sibusiso S. Xulu

Human Computer Interaction (HCI) challenges in highly dynamic computing environments can be solved by tailoring the access and use of services to user preferences. In this era of emerging standards for open and collaborative computing environments, the major challenge that is being addressed in this chapter is how personalisation information can be managed in order to support cross-service personalisation. The authors’ investigation of state of the art work in personalisation and context-aware computing found that user preferences are assumed to be static across different context descriptions whilst in reality some user preferences are transient and vary with changes in context. Further more, the assumed preference models do not give an intuitive interpretation of a preference and lack user expressiveness. This chapter presents a user preference model for dynamic computing environments, based on an intuitive quantitative preference measure and a strict partial order preference representation, to address these issues. The authors present an approach for mining context-based user preferences and its evaluation in a synthetic m-commerce environment. This chapter also shows how the data needed for mining context-based preferences is gathered and managed in a Grid infrastructure for mobile devices.


1999 ◽  
Vol 123 (2) ◽  
pp. 191-198 ◽  
Author(s):  
Jie Wan ◽  
Sundar Krishnamurty

Focusing on the efforts towards a consistent preference representation in decision based engineering design, this paper presents a learning-based comparison and preference modeling process. Through effective integration of a deductive reasoning-based on designer’s outcome ranking in a lottery questions-based elicitation process, this work offers a reliable framework for formulating utility functions that reflect designer’s priorities accurately and consistently. It is expected that this integrated approach will reduce designer’s cognitive burden, and lead to accurate and consistent preference representation. Salient features of this approach include a linear programming based dynamic preference learning method and a logical analysis of preference inconsistencies. The development of this method and its utilization in engineering design are presented in the context of a mechanism design problem and the results are discussed.


1982 ◽  
Vol 44 (1) ◽  
pp. 201-211 ◽  
Author(s):  
David C. Paris ◽  
Richard D. Shingles

1990 ◽  
Vol 45 (2-3) ◽  
pp. 309-323 ◽  
Author(s):  
Gregory E. Kersten ◽  
Stan Szpakowicz

Author(s):  
J. YÁÑEZ ◽  
J. MONTERO ◽  
D. GÓMEZ

In a previous paper, the authors proposed an alternative approach to classical dimension theory, based upon a general representation of strict preferences not being restricted to partial order sets. Without any relevant restriction, the proposed approach was conceived as a potential powerful tool for decision making problems where basic information has been modeled by means of valued binary preference relations. In fact, assuming that each decision maker is able to consistently manage intensity values for preferences is a strong assumption even when there are few alternatives being involved (if the number of alternatives is large, the same criticism applies to crisp preferences). Any representation tool, as the one proposed by the authors, will in principle play a key role in order to help decision makers to understand their preference structure. In this paper we introduce an alternative approach in order to avoid certain complexity issues of the initial proposal, allowing a close representation easier to be obtained in practice.


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