Simple vs. Sophisticated Rules for the Allocation of Voting Weights

2017 ◽  
Vol 34 (1) ◽  
pp. 67-78
Author(s):  
N. Maaser
Keyword(s):  
Author(s):  
Sanjay Bhattacherjee ◽  
Palash Sarkar

AbstractThe Goods and Services Tax (GST) Council of India has a non-conventional weighted voting procedure having a primary player who is a blocker and a set of secondary players. The voting weights are not fixed and are determined based on the subset of players which participate in the voting. We introduce the notion of voting schema to formally model such a voting procedure. Individual voting games arise from a voting schema depending on the subset of secondary players who participate in the voting. We make a detailed formal study of the trade-off between the minimal sizes of winning and blocking coalitions in the voting games that can arise from a voting schema. Finally, the GST voting procedure is assessed using the theoretical results leading to suggestions for improvement.


Public Choice ◽  
1978 ◽  
Vol 33 (2) ◽  
pp. 49-67 ◽  
Author(s):  
Dietrich Fischer ◽  
Andrew Schotter
Keyword(s):  

2013 ◽  
Vol 65 (3) ◽  
pp. 164-173 ◽  
Author(s):  
Paolo Di Giannatale ◽  
Francesco Passarelli
Keyword(s):  

2006 ◽  
Vol 114 (2) ◽  
pp. 317-339 ◽  
Author(s):  
Salvador Barberà ◽  
Matthew O. Jackson
Keyword(s):  

2020 ◽  
Vol 19 (4) ◽  
pp. 366-381
Author(s):  
Kim Angell ◽  
Robert Huseby
Keyword(s):  

In this article we defend the view that, on the All Affected Principle of voting rights, the weight of a person’s vote on a decision should be determined by and only by the degree to which that decision affects her interests, independently of her voting weights on other decisions. Further, we consider two recent alternative proposals for how the All Affected Principle should weight votes, and give reasons for rejecting both.


2021 ◽  
pp. 1-15
Author(s):  
Jan Ga̧sienica-Józkowy ◽  
Mateusz Knapik ◽  
Bogusław Cyganek

Today’s deep learning architectures, if trained with proper dataset, can be used for object detection in marine search and rescue operations. In this paper a dataset for maritime search and rescue purposes is proposed. It contains aerial-drone videos with 40,000 hand-annotated persons and objects floating in the water, many of small size, which makes them difficult to detect. The second contribution is our proposed object detection method. It is an ensemble composed of a number of the deep convolutional neural networks, orchestrated by the fusion module with the nonlinearly optimized voting weights. The method achieves over 82% of average precision on the new aerial-drone floating objects dataset and outperforms each of the state-of-the-art deep neural networks, such as YOLOv3, -v4, Faster R-CNN, RetinaNet, and SSD300. The dataset is publicly available from the Internet.


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