Mesh generation and adaptivity for complex geometries and flows

Author(s):  
Dimitri J. Mavriplis
Author(s):  
Alejandro Andueza ◽  
Segen F. Estefen

Analysis of corroded pipelines using simulation techniques has become an essential step for the evaluation of the residual ultimate strength of damaged pipes. Problems with multiple corrosion defects present highly complex geometries mainly when the defects are close enough to produce interacting stress fields. In such cases it is easier the mesh generation with all-tetrahedral elements using mature algorithms implemented in commercial programs like Ansys or Patran. The use of all-tetrahedral meshes in many applications yields to less accurate analysis results. Unfortunately, the algorithm for mesh generation of all-hexahedral elements is much more complex than the generation of all-tetrahedral element mesh. Currently, the problem associated with general all-hexahedral element mesh algorithm is a research subject in progress. This paper presents a new algorithm for the mesh generation of all-hexahedral elements to be used in the analysis of damaged pipelines. The algorithm is currently under development and was designed to deal with any number of corrosion defects of arbitrary shape. The application of the new methodology is demonstrated performing the mesh generation of models with one, two and three corrosion defects in order to demonstrate both efficiency and robustness of the new methodology. Finally, computer simulations for the generated models are performed in order to determine the failure pressure of the damaged pipes. The obtained results are compared to the values predicted by the standard DNV RP-F101.


2008 ◽  
Vol 227 (16) ◽  
pp. 7977-7997 ◽  
Author(s):  
Yaoxin Zhang ◽  
Yafei Jia ◽  
Sam S.Y. Wang ◽  
H.C. Chan

Author(s):  
Charlie C. L. Wang ◽  
Yong Chen

We present an adaptive contouring approach to generate contour surface from solid models represented by Layered Depth-Normal Images (LDNI) sampled in three orthogonal directions. Our contouring algorithm builds an octree structure for mesh generation in a top-down manner: starting from the bounding box of a LDNI solid model, the cells are recursively subdivided into smaller sub-cells based on the topology and geometry criteria of refinement until both of the requirements, the topology in cell is simple and the geometry approximation error is less than a user defined tolerance, are satisfied. The subdivision also stops when the processed cells reach the finest resolution of LDNI models. In order to overcome the topology ambiguity inside a cell that leads to the occurrence of non-manifold entities, we analyze the possible inside/outside configurations of cell-nodes and exploit two strategies to generate manifold-preserved mesh surfaces. Moreover, the most time-consuming step of our contouring algorithm — the construction of octree structure can be easily parallelized to run under a computer framework with multiple-processors and shared memory. Several examples have been tested in the paper to demonstrate the success of our method.


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