scholarly journals Virtual Display and Interactive Experience Platform of Farming Culture Based on Unity3D

2018 ◽  
Vol 51 (17) ◽  
pp. 637-642
Author(s):  
Chunming Cheng ◽  
Li Kang ◽  
Saihua Cai ◽  
Jiayao Li ◽  
Ruizhi Sun
Author(s):  
Nathan Walter ◽  
Yariv Tsfati

Abstract. This study examines the effect of interactivity on the attribution of responsibility for the character’s actions in a violent video game. Through an experiment, we tested the hypothesis that identification with the main character in Grand Theft Auto IV mediates the effect of interactivity on attributions of responsibility for the main character’s antisocial behavior. Using the framework of the fundamental attribution error, we demonstrated that those who actually played the game, as opposed to those who simply watched someone else playing it, identified with the main character. In accordance with the theoretical expectation, those who played the game and came to identify with the main character attributed the responsibility for his actions to external factors such as “living in a violent society.” By contrast, those who did not interact with the game attributed responsibility for the character’s actions to his personality traits. These findings could be viewed as contrasting with psychological research suggesting that respondents should have distanced themselves from the violent protagonist rather than identifying with him, and with Iyengar’s (1991) expectation that more personalized episodic framing would be associated with attributing responsibility to the protagonist.


2021 ◽  
Vol 16 ◽  
pp. 155892502110125
Author(s):  
Sha Sha ◽  
Anqi Geng ◽  
Yuqin Gao ◽  
Bin Li ◽  
Xuewei Jiang ◽  
...  

There are different kinds of geometrical models and physical models used to simulate weft knitted fabrics nowadays, such as loop models based on Pierce, piecewise function, spline curve, mass-spring model, and finite element analyses (FEA). Weft knitting simulation technology, including modeling and yarn reality, has been widely adopted in fabric structure designing for the manufacturer. The technology has great potentials in both industries and dynamic virtual display. The present article is aimed to review the current development of 3-D simulation technique for weft knitted fabrics.


2011 ◽  
Vol 130-134 ◽  
pp. 2684-2687 ◽  
Author(s):  
Kai Xu ◽  
Yan Lv ◽  
Guang Jin

Semi-physical simulation of attitude control system is the more synthetically test and verify for designing of small satellite control system. It is an important means of small satellite development. However, the results of current semi-physical simulation system have a lot of non-intuitive. Compare with the actual environment, the simulation environment still has striking disparity. So the shortcomings affect precision of simulation. Based on the virtual display technology, the group semi-physical simulation system has been constructed for attitude control of small satellite due to the combination with xPC real-time environment, the simulation computer, high-precision single-axis air-bearing turntable, reaction wheel, air thrust device, fiber gyroscopes, sensors synchronizer, power subsystem and wireless devices virtual display computer etc. Semi-physical simulation achieved the visual simulation in orbit and tracked new information of virtual environment of space into real-time simulation computer. Simulation results show that the simulation system for real-time attitude and orbit position of small satellite semi-physical simulation has an excellent display effect. At the same time, Real-time transfuse of orbit information provides a more accurate space environment simulation. The simulation system of small satellite attitude control to design and evaluate the more direct and convenient.


2013 ◽  
Vol 80 (5) ◽  
pp. 274 ◽  
Author(s):  
A. V. Bakholdin ◽  
V. N. Vasil’ev ◽  
V. A. Grimm ◽  
G. É. Romanova ◽  
S. A. Smirnov

2010 ◽  
Vol 4 (11) ◽  
pp. 750-751 ◽  
Author(s):  
Adrian Cable

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