scholarly journals Accelerating subgraph matching by anchored relationship on labeled graph

2021 ◽  
pp. 107502
Author(s):  
Yunhao Sun ◽  
Wei Jiang ◽  
Shiqi Liu ◽  
Guanyu Li ◽  
Bo Ning
2018 ◽  
Vol 9 (11) ◽  
pp. 1712-1716
Author(s):  
R. Palanikumar ◽  
A. Rameshkumar
Keyword(s):  

1993 ◽  
Vol 2 (2) ◽  
pp. 103-113 ◽  
Author(s):  
Martin Aigner ◽  
Eberhard Triesch

Associate to a finite labeled graph G(V, E) its multiset of neighborhoods (G) = {N(υ): υ ∈ V}. We discuss the question of when a list is realizable by a graph, and to what extent G is determined by (G). The main results are: the decision problem is NP-complete; for bipartite graphs the decision problem is polynomially equivalent to Graph Isomorphism; forests G are determined up to isomorphism by (G); and if G is connected bipartite and (H) = (G), then H is completely described.


Author(s):  
Yang Wu ◽  
Ada Wai-Chee Fu ◽  
Cheng Long ◽  
Zitong Chen

Author(s):  
Xin Jin ◽  
Zhengyi Yang ◽  
Xuemin Lin ◽  
Shiyu Yang ◽  
Lu Qin ◽  
...  

2020 ◽  
Vol 5 (4) ◽  
pp. 131
Author(s):  
Wamiliana Wamiliana ◽  
Amanto Amanto ◽  
Mustofa Usman ◽  
Muslim Ansori ◽  
Fadila Cahya Puri

A Graph G (V, E) is said to be a connected graph if for every two vertices on the graph there exist at least a path connecting them, otherwise, the graph is disconnected. Two edges or more that connect the same pair of vertices are called parallel edges, and an edge that starts and ends at the same vertex is called a loop.  A graph is called simple if it containing no loops nor parallel edges. Given n vertices and m edges, m ≥ 1, there are many graphs that can be formed, either connected or disconnected. In this research, we will discuss how to calculate the number of connected vertices labeled graphs of order six (isomorphism graphs are counted as one), with a maximum loop of ten without parallel edges.  


2020 ◽  
Author(s):  
Douglas Meneghetti ◽  
Reinaldo Bianchi

This work proposes a neural network architecture that learns policies for multiple agent classes in a heterogeneous multi-agent reinforcement setting. The proposed network uses directed labeled graph representations for states, encodes feature vectors of different sizes for different entity classes, uses relational graph convolution layers to model different communication channels between entity types and learns distinct policies for different agent classes, sharing parameters wherever possible. Results have shown that specializing the communication channels between entity classes is a promising step to achieve higher performance in environments composed of heterogeneous entities.


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