Generalized affine transform on pricing quanto range accrual note

2020 ◽  
Vol 54 ◽  
pp. 100892
Author(s):  
Shaoyu Li ◽  
Henry H. Huang ◽  
Teng Zhang
Keyword(s):  
2020 ◽  
pp. 1-5
Author(s):  
Usman Khan ◽  
Usman Khan ◽  
AmanUllah Yasin ◽  
Imran Shafi ◽  
Muhammad Abid

In this work GPU implementation of classic 3D visualization algorithms namely Marching Cubes and Raycasting has been carried for cervical vertebra using VTK libraries. A proposed framework has been introduced for efficient and duly calibrated 3D reconstruction using Dicom Affine transform and Python Mayavi framework to address the limitation of benchmark visualization techniques i.e. lack of calibration, surface reconstruction artifacts and latency.


2014 ◽  
Vol 716-717 ◽  
pp. 1341-1345
Author(s):  
Wen Ming Guo ◽  
Gang Wang

Because the affine transformation can realize the coordinate translation, rotation, scaling, it is applied to calibrate the touch screen. But,requirements for touch errors of Windows 8 is ±0.5mm,and the pass rate of sample point must reach 4%.Therefore, simply use the method of draw-point to collect the sample point has been unable to meet the requirement of accuracy. This paper tries to propose two improved calibration algorithm based on affine transform, one method use drawing lines instead of marking point, the other devides the screen into a plurality of areas to use multiple calibration. This two kind of methods can effectively improve the calibration precision.


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