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Towards Understanding the Positive Effect of Playing Violent Video Games on Children's Development
Procedia - Social and Behavioral Sciences
◽
10.1016/j.sbspro.2012.11.473
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2012
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Vol 69
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pp. 780-789
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Cited By ~ 1
Author(s):
Adel M. Agina
◽
Robert D. Tennyson
Keyword(s):
Video Games
◽
Violent Video Games
◽
Children's Development
◽
Positive Effect
◽
Children’S Development
Download Full-text
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Perspectives on children's development from cultural psychology.
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◽
1989
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◽
pp. 343-348
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Review Of Research Shows That Playing Violent Video Games Can Heighten Aggression: Boys Play Games Longer and May Be More Vulnerable to Increases in Aggressive Behavior
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2005
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◽
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◽
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Literature review on the impact of playing violent video games on aggression
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10.1037/e522202014-001
◽
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Empathy for the devil? Empathy and prosocial behavior in violent video games
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10.1037/e552472012-073
◽
2010
◽
Author(s):
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◽
C. Happ
◽
G. Steffgen
Keyword(s):
Video Games
◽
Prosocial Behavior
◽
Violent Video Games
◽
The Devil
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Effects of exposure to violent video games
PsycEXTRA Dataset
◽
10.1037/e552582012-184
◽
2002
◽
Author(s):
Craig A. Anderson
Keyword(s):
Video Games
◽
Violent Video Games
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Empathy for the devil? Empathy and prosocial behavior in violent video games
PsycEXTRA Dataset
◽
10.1037/e554362012-073
◽
2010
◽
Author(s):
A. Melzer
◽
C. Happ
◽
G. Steffgen
Keyword(s):
Video Games
◽
Prosocial Behavior
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Violent Video Games
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The Devil
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Violent video games and aggression: Theory, research, and public policy
PsycEXTRA Dataset
◽
10.1037/e552522012-008
◽
2004
◽
Author(s):
Craig A. Anderson
Keyword(s):
Public Policy
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Violent Video Games
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Effects of Violent Video Games on Cognitive Control and Aggression
PsycEXTRA Dataset
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10.1037/e566842012-676
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2010
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◽
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Neighbourhood perceptions influence children's development
PsycEXTRA Dataset
◽
10.1037/e567122013-001
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2010
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Keyword(s):
Children's Development
◽
Neighbourhood Perceptions
◽
Children’S Development
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To Be Cruel or Kind? Hostile Expectation Bias Mediates the Link between Violent Video Games and Aggression and Prosocial Behavior
PsycEXTRA Dataset
◽
10.1037/e574242014-118
◽
2014
◽
Author(s):
Youssef Hasan
Keyword(s):
Video Games
◽
Prosocial Behavior
◽
Violent Video Games
◽
Expectation Bias
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