Reactive virtual human system with haptic sensation and adaptive function

Author(s):  
Seungzoo Jeong ◽  
Woong Choi ◽  
N. Hashimoto ◽  
M. Sato
2007 ◽  
Vol 6 (4) ◽  
pp. 1-10 ◽  
Author(s):  
Stefan Göbel ◽  
Ido Aharon Iurgel ◽  
Markus Rössler ◽  
Frank Hülsken ◽  
Christian Eckes

This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts and considerations of the demonstrators for the two application scenarios (learning, edutainment) as well as underlying methodic-didactic aspects for knowledge transmission and narrative concepts for story structure and story control during run-time of the system. Hence, in contrast to traditional learning systems with virtual characters as virtual instructors, an exciting and suspenseful interactive information space has been created. On the one hand, the methodic-didactic methods and VH learning model guarantee learning effects, on the other hand narrative structures and an emotion module provide the ground for a playful and exciting story environment, whereby the users can interact and discuss with a set of virtual characters.


Author(s):  
Albert Rizzo ◽  
Belinda Lange ◽  
John G. Buckwalter ◽  
Eric Forbell ◽  
Julia Kim ◽  
...  

2021 ◽  
Vol 38 (1) ◽  
pp. 1-11
Author(s):  
Martina Rodomonti ◽  
Francesco Fedeli ◽  
Emma De Luca ◽  
Francesco Gazzillo ◽  
Marshall Bush

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