scholarly journals Using Virtual Reality and Photogrammetry to Enrich 3D Object Identity

Author(s):  
Cole Juckette ◽  
Heather Richards-Rissetto ◽  
Hector Eliud Guerra Aldana ◽  
Norman Martinez
Author(s):  
Harish S Gujjar

In today's world, 2D object recognition is a normal course of study in research. 3D objection recognition is more in demand and important in the present scenario. 3D object recognition has gained importance in areas such as navigation of vehicles, robotic vision, HoME, virtual reality, etc. This work reveals the two important methods, Voxelnet and PointNet, useful in 3D object recognition. In case of NetPoint, the recognition is good when used with segmentation of point clouds which are in small-scale. Whereas, in case of Voxelnet, scans are used directly on raw points of clouds which are directly operated on patterns. The above conclusion is arrived on KITTI car detection. The KITTI uses detection by using bird's eye view. In this method of KITTI we compare two different methods called LiDAR and RGB-D. We arrive at a conclusion that pointNet is useful and has high performance when we are using small scenarios and Voxelnet is useful and has high performance when we are using large scenarios.


Author(s):  
Difeng Yu ◽  
Xueshi Lu ◽  
Rongkai Shi ◽  
Hai-Ning Liang ◽  
Tilman Dingler ◽  
...  

2018 ◽  
Vol 24 (2) ◽  
pp. 1038-1048 ◽  
Author(s):  
Max Krichenbauer ◽  
Goshiro Yamamoto ◽  
Takafumi Taketom ◽  
Christian Sandor ◽  
Hirokazu Kato

Author(s):  
PATRICK S. P. WANG

This paper is aimed at 3D object understanding from 2D images, including articulated objects in active vision environment, using interactive, and internet virtual reality techniques. Generally speaking, an articulated object can be divided into two portions: main rigid portion and articulated portion. It is more complicated that "rigid" object in that the relative positions, shapes or angles between the main portion and the articulated portion have essentially infinite variations, in addition to the infinite variations of each individual rigid portions due to orientations, rotations and topological transformations. A new method generalized from linear combination is employed to investigate such problems. It uses very few learning samples, and can describe, understand, and recognize 3D articulated objects while the objects status is being changed in an active vision environment.


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