Inverse kinematics and gesture pattern recognition using Hidden Markov Model on BeatMe! project: Traditional dance digitalization

Author(s):  
Zahrotul Aisyah Ulfah ◽  
Aciek Ida Wuryandari ◽  
Yoga Priyana
2013 ◽  
Vol 7 (3) ◽  
pp. 219-227 ◽  
Author(s):  
Hui Zhang ◽  
Qing Ming Jonathan Wu ◽  
Thanh Minh Nguyen

2015 ◽  
Vol 78 (2-2) ◽  
Author(s):  
Nurfitri Anbarsanti ◽  
Ary S. Prihatmanto

The whole dance of Likok Pulo are modeled by hidden markov model. Dance gestures are cast as hidden discrete states and phrase as a sequence of gestures. For robustness under noisy input of Kinect sensor, an angular representation of the skeleton is designed. A pose of dance is defined by this angular skeleton representation which has been quantified based on range of movement. One unique gesture of dance is defined by sequence of pose and learned and classified by HMM model. Six of dance's gesture classes from the phrase "Assalamualaikum" has been trained with hundreds of gesture instances recorded by the Kinect sensor which performed by three of subjects for each gesture class. The classifier system classify the input testing gesture into one of six classes of predefined gesture or one class of undefined gesture. The classifier system has an accuracy of 94.87% for single gesture.


Author(s):  
Dat Tran ◽  
◽  
Wanli Ma ◽  
Dharmendra Sharma

This paper presents a mathematical framework for fuzzy discrete and continuous observable Markov models (OMMs) and their applications to written language, spam email and typist recognition. Experimental results show that the proposed OMMs are more effective than models such as vector quantization, Gaussian mixture model and hidden Markov model.


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