Locop: Local Collaborative Object Presence For Semantic Labeling Via Score Map Re-Inference

Author(s):  
Lin Guo ◽  
Guoliang Fan
Keyword(s):  
2022 ◽  
Vol 12 (1) ◽  
pp. 1-18
Author(s):  
Umamageswari Kumaresan ◽  
Kalpana Ramanujam

The intent of this research is to come up with an automated web scraping system which is capable of extracting structured data records embedded in semi-structured web pages. Most of the automated extraction techniques in the literature captures repeated pattern among a set of similarly structured web pages, thereby deducing the template used for the generation of those web pages and then data records extraction is done. All of these techniques exploit computationally intensive operations such as string pattern matching or DOM tree matching and then perform manual labeling of extracted data records. The technique discussed in this paper departs from the state-of-the-art approaches by determining informative sections in the web page through repetition of informative content rather than syntactic structure. From the experiments, it is clear that the system has identified data rich region with 100% precision for web sites belonging to different domains. The experiments conducted on the real world web sites prove the effectiveness and versatility of the proposed approach.


Author(s):  
M. Kölle ◽  
V. Walter ◽  
S. Schmohl ◽  
U. Soergel

Abstract. Automated semantic interpretation of 3D point clouds is crucial for many tasks in the domain of geospatial data analysis. For this purpose, labeled training data is required, which has often to be provided manually by experts. One approach to minimize effort in terms of costs of human interaction is Active Learning (AL). The aim is to process only the subset of an unlabeled dataset that is particularly helpful with respect to class separation. Here a machine identifies informative instances which are then labeled by humans, thereby increasing the performance of the machine. In order to completely avoid involvement of an expert, this time-consuming annotation can be resolved via crowdsourcing. Therefore, we propose an approach combining AL with paid crowdsourcing. Although incorporating human interaction, our method can run fully automatically, so that only an unlabeled dataset and a fixed financial budget for the payment of the crowdworkers need to be provided. We conduct multiple iteration steps of the AL process on the ISPRS Vaihingen 3D Semantic Labeling benchmark dataset (V3D) and especially evaluate the performance of the crowd when labeling 3D points. We prove our concept by using labels derived from our crowd-based AL method for classifying the test dataset. The analysis outlines that by labeling only 0:4% of the training dataset by the crowd and spending less than 145 $, both our trained Random Forest and sparse 3D CNN classifier differ in Overall Accuracy by less than 3 percentage points compared to the same classifiers trained on the complete V3D training set.


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