Using a pedagogic case study of development of three dimensional (3D) stereo visualization suite, in this chapter, the authors exemplify the emerging paradigm shift of educational technology progressively from simulation to virtual reality (VR). The authors present the transformation of higher education archetypes using VR, which is poised to create a whole new meaning for the young learners. It mainly personifies the computer-generated three-dimensional environments that give the viewer an intense feeling of being immersed in an artificial world. The authors clearly demonstrate exploiting a 3D stereo visualization system in learning environment for bringing in an experiential learning experience of real industrial scenario in the classroom itself. They present the design and development of 3D visualization tool that embodies complex datasets in virtual environment. Thus, the chapter epitomizes the significance of VR in edification that impacts creative learning without using real tools on a less sophisticated technological platform.