A Pilot Study of Multi-Site Simultaneous Stimulation for Tactile and Opening Information Feedback in the Prosthetic Hand**This research was supported in part by a grant from the National Key R&D Program of China (No. 2017YFA0701104), a grant from the Natural Science Foundation of China (No. 81630050), and a grant from the Institute of Medical Robotics of Shanghai Jiao Tong University (No. IMR2018KY01).

Author(s):  
Yan Li ◽  
Chih-Hong Chou ◽  
Jie Zhang ◽  
Zhuozhi Zhang ◽  
Manzhao Hao ◽  
...  
Author(s):  
Stijn Verwulgen ◽  
Erik Haring ◽  
Kristof Vaes ◽  
Anouck Mees ◽  
Bram Raeymaekers ◽  
...  
Keyword(s):  

2022 ◽  
pp. 197-222
Author(s):  
Michail Kalogiannakis ◽  
Kalliopi Kanaki

In the contemporary digital era, introducing computational thinking concepts is considered an imperative need at all stages of schooling, since they are inextricably linked to skills applicable and beneficial in everyday life. This chapter presents a novel educational framework that aims to foster the growth of computational thinking at early childhood stages, within the context of physical and natural science courses, pursuing the unplugged philosophy and following the principles of game-based, project-based and collaborative learning. This chapter also presents a relevant pilot study, conducted with second grade students of a Greek primary school, with the objective of assessing the feasibility of the proposed educational framework, as well as examining its effectiveness. The results stemming from the pilot are promising and reveal that the proposed approach serves our goal to enhance computational thinking at the first stages of schooling through engaging and fun educational activities that appeal to young students.


Author(s):  
Michail Kalogiannakis ◽  
Kalliopi Kanaki

In the contemporary digital era, introducing computational thinking concepts is considered an imperative need at all stages of schooling, since they are inextricably linked to skills applicable and beneficial in everyday life. This chapter presents a novel educational framework that aims to foster the growth of computational thinking at early childhood stages, within the context of physical and natural science courses, pursuing the unplugged philosophy and following the principles of game-based, project-based and collaborative learning. This chapter also presents a relevant pilot study, conducted with second grade students of a Greek primary school, with the objective of assessing the feasibility of the proposed educational framework, as well as examining its effectiveness. The results stemming from the pilot are promising and reveal that the proposed approach serves our goal to enhance computational thinking at the first stages of schooling through engaging and fun educational activities that appeal to young students.


2017 ◽  
Vol 25 (12) ◽  
pp. 2407-2417 ◽  
Author(s):  
Alycia S. Gailey ◽  
Sasha Blue Godfrey ◽  
Ryan E. Breighner ◽  
Karen L. Andrews ◽  
Kristin D. Zhao ◽  
...  
Keyword(s):  

2015 ◽  
Vol 29 (8) ◽  
pp. 963-968 ◽  
Author(s):  
Christian H. Tabib ◽  
Clinton D. Bahler ◽  
Thomas J. Hardacker ◽  
Kevin M. Ball ◽  
Chandru P. Sundaram

1973 ◽  
Vol 37 (11) ◽  
pp. 27-31 ◽  
Author(s):  
G Salvendy ◽  
WM Hinton ◽  
GW Ferguson ◽  
PR Cunningham

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