A prototype dance training support system with motion capture and mixed reality technologies

Author(s):  
K. Hachimura ◽  
H. Kato ◽  
H. Tamura
2008 ◽  
Vol 02 (02) ◽  
pp. 207-233
Author(s):  
SATORU MEGA ◽  
YOUNES FADIL ◽  
ARATA HORIE ◽  
KUNIAKI UEHARA

Human-computer interaction systems have been developed in recent years. These systems use multimedia techniques to create Mixed-Reality environments where users can train themselves. Although most of these systems rely strongly on interactivity with the users, taking into account users' states, they still lack the possibility of considering users preferences when they help them. In this paper, we introduce an Action Support System for Interactive Self-Training (ASSIST) in cooking. ASSIST focuses on recognizing users' cooking actions as well as real objects related to these actions to be able to provide them with accurate and useful assistance. Before the recognition and instruction processes, it takes users' cooking preferences and suggests one or more recipes that are likely to satisfy their preferences by collaborative filtering. When the cooking process starts, ASSIST recognizes users' hands movement using a similarity measure algorithm called AMSS. When the recognized cooking action is correct, ASSIST instructs the user on the next cooking procedure through virtual objects. When a cooking action is incorrect, the cause of its failure is analyzed and ASSIST provides the user with support information according to the cause to improve the user's incorrect cooking action. Furthermore, we construct parallel transition models from cooking recipes for more flexible instructions. This enables users to perform necessary cooking actions in any order they want, allowing more flexible learning.


Author(s):  
Tsanming Ou ◽  
Haruka Ohsuga ◽  
Tomoki Miyamoto ◽  
Yuko Hoshino ◽  
Mitsuho Yamada

2021 ◽  
Author(s):  
Pham-Tuan-Anh Phung ◽  
Ngoc-Thien Tran ◽  
Vu-Hoang Tran ◽  
Ton-Nghia Huynh

Author(s):  
Rafael Diaz ◽  
Barry Charles Ezell

Deciding on an appropriate training solution mix at the strategic level of U.S. Army training support system enterprise to support warfighter preparation is a complex matter. One of the most important problems is integrating qualitative and quantitative multiple sources of influential information. There are many goals to accomplish while they are constantly changing. However, the best training solution mix option that both minimizes resource impact and maximizes training throughput must be selected. The objective of this paper is to introduce a decision-making methodology based on the Analytical Network Process (ANP) for the U.S. Army Training Support System (ATSS). The methodology assists in the evaluation of training alternatives to help strategic decision makers to select the best mix of training components and strategies. An application of the proposed methodological framework is performed in real world example. The problem involves deciding the right mix of training solutions for urban operation training among a group of selected options.


2013 ◽  
Vol 4 (2) ◽  
pp. 8-14
Author(s):  
Kazuya Takemata ◽  
Sumio Nakamura ◽  
Akiyuki Minamide ◽  
Kenji Kagechika

2020 ◽  
Vol 8 (4) ◽  
pp. 237
Author(s):  
Rafał Gralak

The preliminary research experiments described herein were aimed to choose an appropriate mixed reality technology for the construction of navigational information display method to be used onboard ships in restricted waters. The method assumes a possibly faithful representation of the environment and the actual navigational situation on a spatial decision support system (SDSS) interface during ship navigation and maneuvering in restricted waters. The paper also presents the architecture and process of building a SDSS, where the method of navigational information display using augmented virtuality was applied.


Author(s):  
Yuuki Tanjo ◽  
Junichi Ogawa ◽  
Sadanori Ito ◽  
Ryuuki Sakamoto ◽  
Ichiro Umata ◽  
...  

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