SIMULINK modules that emulate digital controllers realized with fixed-point or floating-point arithmetic

Author(s):  
E.D. Robe ◽  
D. Irwin
SIMULATION ◽  
1968 ◽  
Vol 11 (1) ◽  
pp. 13-15
Author(s):  
Leonard H. Teitelbaum

This paper discusses the advantages of using fixed-point arithmetic in a hybrid environment. The particular ex ample used is that of a hybrid simulation system. The paper discusses the performance penalties which are paid in using floating-point arithmetic as opposed to fixed-point arithmetic. The paper points out the amount of digital- computer time used in fixed-point to floating-point con version. It also suggests a new hardware device, a floating point/fixed-point digital-to-analog converter. This paper points out one application in which this device could be useful.


Author(s):  
Jack Dongarra ◽  
Laura Grigori ◽  
Nicholas J. Higham

A number of features of today’s high-performance computers make it challenging to exploit these machines fully for computational science. These include increasing core counts but stagnant clock frequencies; the high cost of data movement; use of accelerators (GPUs, FPGAs, coprocessors), making architectures increasingly heterogeneous; and multi- ple precisions of floating-point arithmetic, including half-precision. Moreover, as well as maximizing speed and accuracy, minimizing energy consumption is an important criterion. New generations of algorithms are needed to tackle these challenges. We discuss some approaches that we can take to develop numerical algorithms for high-performance computational science, with a view to exploiting the next generation of supercomputers. This article is part of a discussion meeting issue ‘Numerical algorithms for high-performance computational science’.


2020 ◽  
Vol 39 (6) ◽  
pp. 1-16
Author(s):  
Gianmarco Cherchi ◽  
Marco Livesu ◽  
Riccardo Scateni ◽  
Marco Attene

1964 ◽  
Vol 7 (1) ◽  
pp. 10-13 ◽  
Author(s):  
Robert T. Gregory ◽  
James L. Raney

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