Internet virtual studio: low-cost augmented reality system for WebTV

2008 ◽  
Author(s):  
Robert Sitnik ◽  
Slawomir Pasko ◽  
Maciej Karaszewski ◽  
Marcin Witkowski
Author(s):  
Tapio Salonen ◽  
Juha Sa¨a¨ski ◽  
Charles Woodward ◽  
Otto Korkalo ◽  
Ilari Marstio ◽  
...  

One of the main challenges of introducing Augmented Reality technology into industrial applications is fast, reliable, low-cost authoring of animated AR content of product data created in 3D CAD systems. In this paper we present a product data information pipeline from industry used commercial CAD systems to a marker-based augmented reality system. The pipeline utilizes ISO 10303 (STEP) data protocol, DFA-Tool (Design For Assembly), and VTT’s proprietary content creation and augmenting software. The pipeline is verified with a real industrial application.


Author(s):  
Vivek Dosaya ◽  
Shashwat Varshney ◽  
Vijaya Kumar Parameshwarappa ◽  
Akshay Beniwal ◽  
Shraddha Tak

Sensors ◽  
2021 ◽  
Vol 21 (9) ◽  
pp. 3061
Author(s):  
Alice Lo Valvo ◽  
Daniele Croce ◽  
Domenico Garlisi ◽  
Fabrizio Giuliano ◽  
Laura Giarré ◽  
...  

In recent years, we have assisted with an impressive advance in augmented reality systems and computer vision algorithms, based on image processing and artificial intelligence. Thanks to these technologies, mainstream smartphones are able to estimate their own motion in 3D space with high accuracy. In this paper, we exploit such technologies to support the autonomous mobility of people with visual disabilities, identifying pre-defined virtual paths and providing context information, reducing the distance between the digital and real worlds. In particular, we present ARIANNA+, an extension of ARIANNA, a system explicitly designed for visually impaired people for indoor and outdoor localization and navigation. While ARIANNA is based on the assumption that landmarks, such as QR codes, and physical paths (composed of colored tapes, painted lines, or tactile pavings) are deployed in the environment and recognized by the camera of a common smartphone, ARIANNA+ eliminates the need for any physical support thanks to the ARKit library, which we exploit to build a completely virtual path. Moreover, ARIANNA+ adds the possibility for the users to have enhanced interactions with the surrounding environment, through convolutional neural networks (CNNs) trained to recognize objects or buildings and enabling the possibility of accessing contents associated with them. By using a common smartphone as a mediation instrument with the environment, ARIANNA+ leverages augmented reality and machine learning for enhancing physical accessibility. The proposed system allows visually impaired people to easily navigate in indoor and outdoor scenarios simply by loading a previously recorded virtual path and providing automatic guidance along the route, through haptic, speech, and sound feedback.


2013 ◽  
Vol 60 (9) ◽  
pp. 2636-2644 ◽  
Author(s):  
Hussam Al-Deen Ashab ◽  
Victoria A. Lessoway ◽  
Siavash Khallaghi ◽  
Alexis Cheng ◽  
Robert Rohling ◽  
...  

2009 ◽  
Vol 5 (4) ◽  
pp. 415-422 ◽  
Author(s):  
Ramesh Thoranaghatte ◽  
Jaime Garcia ◽  
Marco Caversaccio ◽  
Daniel Widmer ◽  
Miguel A. Gonzalez Ballester ◽  
...  

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