scholarly journals Games user research and gamification in human-computer interaction

2017 ◽  
Vol 24 (1) ◽  
pp. 48-51 ◽  
Author(s):  
Lennart E. Nacke
2014 ◽  
Vol 602-605 ◽  
pp. 3800-3802
Author(s):  
Tao Zhong ◽  
Hai Fang

In order to improve the performance of automobile of human-computer interaction,auto human-computer interaction intelligent and efficient to realize wireless communication and cloud computing server terminal, a combination of the three. The vehicle terminal using the embedded software and hardware design methods to achieve, cloud computing server based on cloud computing data interaction design methods, and finally meets the user interactive eight requirements, improve the user's comfort and safety.


2005 ◽  
Author(s):  
John Neumann ◽  
Jennifer M. Ross ◽  
Peter Terrence ◽  
Mustapha Mouloua

Author(s):  
Himanshu Bansal ◽  
Rizwan Khan

The advancement in the development of computer technology has led to the idea of human computer interaction. Research experiments in human computer interaction involves the young age group of people that are educated and technically knowledgeable. This paper focuses on the mental model in Human Computer Interaction. There are various approaches of this review paper and one of them is highlighting current approach, results and the trends in the human computer interaction and the second approach is to find out the research that have been invented a long time before and are currently lagging behind. This paper also focuses on the emotional intelligence of a user to become more user like, fidelity prototyping. The development and design of an automated system that perform such task is still being accomplished.


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