Multimedia Concepts on Object Detection and Recognition with F1 Car Simulation Using Convolutional Layers
This paper presents a framework for detecting objects in images based on global features and contours. The first step is a shape matching algorithm that uses the background subtraction process. Object detection is accomplished by an examination of the oversegmentation of the image, where the space of the potential boundary of the object is examined to identify boundaries that have a direct resemblance to the prototype of the object type to be detected. Our analysis method removes edges using bilinear interpolation and reestablishes color sensors as lines and retracts background lines from the previous frame. Object contours are generated with clustered lines. The objects detected will then be recognized using the extraction technique. Here, we analyze the color and shape characteristics with which each object is capable of managing occlusion and interference. As an extension of object detection and recognition, F1 car simulation is experimented with simulation using various layers, such as layer drops, convolutionary layers, and boundary elimination, avoiding obstacles in different pathways.