scholarly journals Mean Shift Fusion Color Histogram Algorithm for Nonrigid Complex Target Tracking in Sports Video

Complexity ◽  
2021 ◽  
Vol 2021 ◽  
pp. 1-11
Author(s):  
Yu Liu ◽  
Xiaoyan Wang

We analyze and study the tracking of nonrigid complex targets of sports video based on mean shift fusion color histogram algorithm. A simple and controllable 3D template generation method based on monocular video sequences is constructed, which is used as a preprocessing stage of dynamic target 3D reconstruction algorithm to achieve the construction of templates for a variety of complex objects, such as human faces and human hands, broadening the use of the reconstruction method. This stage requires video sequences of rigid moving target objects or sets of target images taken from different angles as input. First, the standard rigid body method of Visuals is used to obtain the external camera parameters of the sequence frames as well as the sparse feature point reconstruction data, and the algorithm has high accuracy and robustness. Then, a dense depth map is computed for each input image frame by the Multi-View Stereo algorithm. The depth reconstruction with a too high resolution not only increases the processing time significantly but also generates more noise, so the resolution of the depth map is controlled by parameters. The multiple hypothesis target tracking algorithms are used to track multiple targets, while the chunking feature is used to solve the problem of mutual occlusion and adhesion between targets. After finishing the matching, the target and background models are updated online separately to ensure the validity of the target and background models. Our results of nonrigid complex target tracking by mean shift fusion color histogram algorithm for sports video improve the accuracy by about 8% compared to other studies. The proposed tracking method based on the mean shift algorithm and color histogram algorithm can not only estimate the position of the target effectively but also depict the shape of the target well, which solves the problem that the nonrigid targets in sports video have complicated shapes and are not easy to track. An example is given to demonstrate the effectiveness and adaptiveness of the applied method.

2009 ◽  
Vol 29 (6) ◽  
pp. 1680-1682
Author(s):  
Chang-tao CHEN ◽  
Qin ZHU ◽  
Sheng-yi ZHOU ◽  
Jia-ming ZHANG

2010 ◽  
Vol 39 (2) ◽  
pp. 357-363 ◽  
Author(s):  
程咏梅 CHENG Yong-mei ◽  
王进行 WANG Jin-xing ◽  
魏坤 WEI Kun ◽  
潘泉 PAN Quan ◽  
程承 CHENG Cheng

Author(s):  
Zhipeng Li ◽  
Xiaolan Li ◽  
Ming Shi ◽  
Wenli Song ◽  
Guowei Zhao ◽  
...  

Snowboarding is a kind of sport that takes snowboarding as a tool, swivels and glides rapidly on the specified slope line, and completes all kinds of difficult actions in the air. Because the sport is in the state of high-speed movement, it is difficult to direct guidance during the sport, which is not conducive to athletes to find problems and correct them, so it is necessary to track the target track of snowboarding. The target tracking algorithm is the main solution to this task, but there are many problems in the existing target tracking algorithm that have not been solved, especially the target tracking accuracy in complex scenes is insufficient. Therefore, based on the advantages of the mean shift algorithm and Kalman algorithm, this paper proposes a better tracking algorithm for snowboard moving targets. In the method designed in this paper, in order to solve the problem, a multi-algorithm fusion target tracking algorithm is proposed. Firstly, the SIFT feature algorithm is used for rough matching to determine the fuzzy position of the target. Then, the good performance of the mean shift algorithm is used to further match the target position and determine the exact position of the target. Finally, the Kalman filtering algorithm is used to further improve the target tracking algorithm to solve the template trajectory prediction under occlusion and achieve the target trajectory tracking algorithm design of snowboarding.


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