GPU Implementation for Background-Foreground-Separation via Robust PCA and Robust Subspace Tracking

2019 ◽  
Vol 65 (3) ◽  
pp. 1547-1577 ◽  
Author(s):  
Praneeth Narayanamurthy ◽  
Namrata Vaswani
Keyword(s):  

2018 ◽  
Vol 35 (4) ◽  
pp. 32-55 ◽  
Author(s):  
Namrata Vaswani ◽  
Thierry Bouwmans ◽  
Sajid Javed ◽  
Praneeth Narayanamurthy

Author(s):  
Sajid Javed ◽  
Praneeth Narayanamurthy ◽  
Thierry Bouwmans ◽  
Namrata Vaswani

2020 ◽  
pp. 1-5
Author(s):  
Usman Khan ◽  
Usman Khan ◽  
AmanUllah Yasin ◽  
Imran Shafi ◽  
Muhammad Abid

In this work GPU implementation of classic 3D visualization algorithms namely Marching Cubes and Raycasting has been carried for cervical vertebra using VTK libraries. A proposed framework has been introduced for efficient and duly calibrated 3D reconstruction using Dicom Affine transform and Python Mayavi framework to address the limitation of benchmark visualization techniques i.e. lack of calibration, surface reconstruction artifacts and latency.


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