scholarly journals Implementasi Silent Demonstration pada Open Learning Environments (OLEs) sebagai Penguatan Keterampilan 4C

2021 ◽  
Vol 7 (2) ◽  
pp. 70-80
Author(s):  
Diah Ambarumi Munawaroh

The purpose of this study is to describe the implementation of Silent Demonstration in Open Learning Environments and how these activities can integrate students to critical thinking, creative, communication, and collaboration in social studies subjects. The method used by the researcher is a phenomenological qualitative approach by describing the behavior, responses, actions of individuals and groups in the form of words and language, naturally (naturally). Data collection techniques through observations in grades VIII G and VIII H, in-depth interviews with subject teachers and group leaders of 14 students and documentation during the research. The research results are that the implementation of silent demonstrations in OLEs attracts students' attention through observations in understanding production, consumption and distribution activities so that learning objectives are achieved. This learning activity integrates integrated skills between Silent Demonstration which attracts students' attention through observation and Open Learning Environments (OLEs) which presents the context of a natural resource perspective from the environment.to build multiple points of view through tools/media as an effort to strengthen 4C learning (critical thinking, creative, collaborative and communicative)  

Author(s):  
Eija Hirvimäki ◽  
Anne Suoniemi

It is not usual that there is a good library or learning centre in vocational institutes in Finland. Finland has a functional network of general libraries, but no national policy for school libraries. Nevertheless, some vocational institutes in Tampere Region have been able to realize a vision of the school library as an open learning environment; as a pedagogical tool and a source of innovations.AVOKI project – Developing of Open Learning Environments in Secondary Education in Tampere Region, is our answer to the biggest challenges of school libraries in vocational institutes.


2010 ◽  
pp. 189-212 ◽  
Author(s):  
Dennis Charsky

This chapter will make a connection between game genres, game characteristics, and constructivist teaching structures. Constructivist teaching structures, like open learning environments and anchored instruction, have the same aims as serious games – to facilitate higher order learning skills and knowledge. However, constructivist teaching structures are not games and serious games are grappling with how to design games and keep the fun and learning in perfect balance. Making connections between game genres and characteristics (where much of the fun resides) and teaching structures (where much of the learning resides) will highlight commonalities that can be taken advantage of in the design of good serious games – where learning and fun are in perfect balance.


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